mode: is slow

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents condition
Weight: 0.60
, concept
Weight: 0.60
, factor
Weight: 0.58
, setting
Weight: 0.58
Siblings arcade
Weight: 0.65
, survival
Weight: 0.62
, default
Weight: 0.61
, cbc
Weight: 0.57
, overlay
Weight: 0.55

Related properties

Property Similarity
is slow 1.00
is fast 0.78
has pace rate 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.09
Rule weight: 0.13
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.52
¬ Remarkable(mode, is slow)
Evidence: 0.13
¬ Remarkable(survival, has pace rate)
0.09
Rule weight: 0.13
Evidence weight: 0.68
Similarity weight: 1.00
Evidence: 0.52
¬ Remarkable(mode, is slow)
Evidence: 0.62
¬ Remarkable(arcade, is slow)

Remarkability from sibling implausibility

0.56
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.79
Plausible(mode, is slow)
Evidence: 0.62
Remarkable(arcade, is slow)
Evidence: 0.84
¬ Plausible(arcade, is slow)
0.45
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.79
Plausible(mode, is slow)
Evidence: 0.13
Remarkable(survival, has pace rate)
Evidence: 0.08
¬ Plausible(survival, has pace rate)

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.79
Plausible(mode, is slow)
Evidence: 0.82
¬ Salient(mode, is slow)

Similarity expansion

0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.86
Typical(mode, is slow)
Evidence: 0.92
¬ Typical(mode, is fast)
0.56
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.78
Evidence: 0.82
Salient(mode, is slow)
Evidence: 0.93
¬ Salient(mode, is fast)
0.55
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.78
Evidence: 0.79
Plausible(mode, is slow)
Evidence: 0.88
¬ Plausible(mode, is fast)
0.47
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.78
Evidence: 0.52
Remarkable(mode, is slow)
Evidence: 0.62
¬ Remarkable(mode, is fast)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.82
Salient(mode, is slow)
Evidence: 0.86
¬ Typical(mode, is slow)
Evidence: 0.52
¬ Remarkable(mode, is slow)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.79
Plausible(mode, is slow)
Evidence: 0.86
¬ Typical(mode, is slow)

Typicality and Rermarkability incompatibility between siblings

0.09
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.52
¬ Remarkable(mode, is slow)
Evidence: 0.23
¬ Typical(survival, has pace rate)
0.07
Rule weight: 0.14
Evidence weight: 0.55
Similarity weight: 1.00
Evidence: 0.52
¬ Remarkable(mode, is slow)
Evidence: 0.88
¬ Typical(arcade, is slow)