money: buy food

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents motivation
Weight: 0.65
, stuff
Weight: 0.64
, method
Weight: 0.61
, aid
Weight: 0.61
Siblings dollar bill
Weight: 0.63
, cash register
Weight: 0.60
, penny
Weight: 0.59
, dime
Weight: 0.40
, junk food
Weight: 0.31

Related properties

Property Similarity
buy food 1.00
be used to buy good food or product 0.88
be used to buy grocery 0.87
be used to buy 0.86
be used to buy meat 0.85
be used to purchase ticket and food 0.85
be used to buy good 0.82
be used to buy something 0.82
be used to buy lunch 0.82
be used to buy car 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.04
Rule weight: 0.13
Evidence weight: 0.33
Similarity weight: 0.82
Evidence: 0.88
¬ Remarkable(money, buy food)
Evidence: 0.76
¬ Remarkable(dollar bill, be used to buy something)

Remarkability from sibling implausibility

0.48
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.80
Plausible(money, buy food)
Evidence: 0.76
Remarkable(dollar bill, be used to buy something)
Evidence: 0.52
¬ Plausible(dollar bill, be used to buy something)

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.80
Plausible(money, buy food)
Evidence: 0.84
¬ Salient(money, buy food)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.86
Evidence: 0.09
Typical(money, buy food)
Evidence: 0.05
¬ Typical(money, be used to buy)
0.70
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.87
Evidence: 0.80
Plausible(money, buy food)
Evidence: 0.28
¬ Plausible(money, be used to buy grocery)
0.66
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.87
Evidence: 0.88
Remarkable(money, buy food)
Evidence: 0.88
¬ Remarkable(money, be used to buy grocery)
0.66
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.87
Evidence: 0.84
Salient(money, buy food)
Evidence: 0.67
¬ Salient(money, be used to buy grocery)
0.66
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.82
Evidence: 0.09
Typical(money, buy food)
Evidence: 0.07
¬ Typical(money, be used to buy good)
0.65
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.86
Evidence: 0.88
Remarkable(money, buy food)
Evidence: 0.94
¬ Remarkable(money, be used to buy)
0.65
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.85
Evidence: 0.88
Remarkable(money, buy food)
Evidence: 0.83
¬ Remarkable(money, be used to purchase ticket and food)
0.65
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.85
Evidence: 0.80
Plausible(money, buy food)
Evidence: 0.53
¬ Plausible(money, be used to purchase ticket and food)
0.63
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.85
Evidence: 0.84
Salient(money, buy food)
Evidence: 0.76
¬ Salient(money, be used to purchase ticket and food)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.80
Plausible(money, buy food)
Evidence: 0.42
¬ Plausible(money, be used to buy car)
0.63
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.86
Evidence: 0.84
Salient(money, buy food)
Evidence: 0.91
¬ Salient(money, be used to buy)
0.63
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.82
Evidence: 0.88
Remarkable(money, buy food)
Evidence: 0.94
¬ Remarkable(money, be used to buy good)
0.62
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.84
Salient(money, buy food)
Evidence: 0.60
¬ Salient(money, be used to buy car)
0.62
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.88
Remarkable(money, buy food)
Evidence: 0.84
¬ Remarkable(money, be used to buy car)
0.60
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.82
Evidence: 0.84
Salient(money, buy food)
Evidence: 0.87
¬ Salient(money, be used to buy good)
0.60
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.86
Evidence: 0.80
Plausible(money, buy food)
Evidence: 0.89
¬ Plausible(money, be used to buy)
0.59
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.82
Evidence: 0.80
Plausible(money, buy food)
Evidence: 0.78
¬ Plausible(money, be used to buy good)
0.58
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.85
Evidence: 0.09
Typical(money, buy food)
Evidence: 0.21
¬ Typical(money, be used to purchase ticket and food)
0.53
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.87
Evidence: 0.09
Typical(money, buy food)
Evidence: 0.32
¬ Typical(money, be used to buy grocery)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.81
Evidence: 0.09
Typical(money, buy food)
Evidence: 0.26
¬ Typical(money, be used to buy car)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.84
Salient(money, buy food)
Evidence: 0.09
¬ Typical(money, buy food)
Evidence: 0.88
¬ Remarkable(money, buy food)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.80
Plausible(money, buy food)
Evidence: 0.09
¬ Typical(money, buy food)

Typicality and Rermarkability incompatibility between siblings

0.09
Rule weight: 0.14
Evidence weight: 0.83
Similarity weight: 0.82
Evidence: 0.88
¬ Remarkable(money, buy food)
Evidence: 0.20
¬ Typical(dollar bill, be used to buy something)