motherboard: be with gaming

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents computer hardware
Weight: 0.72
, electronic device
Weight: 0.61
, device
Weight: 0.61
, card
Weight: 0.56
Siblings gigabyte
Weight: 0.48
, laptop computer
Weight: 0.38
, microprocessor
Weight: 0.37
, laptop
Weight: 0.37
, router
Weight: 0.37

Related properties

Property Similarity
be with gaming 1.00
be important for gaming 0.97
be with gaming in name 0.93
be used in poker 0.82
be banned by casinos 0.77
count in games like blackjack illegal 0.77
be used in poker ranked 0.76
count against rules in poker 0.76
be used in poker ranked in value 0.76
be burned in poker 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.45
Rule weight: 0.66
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.82
Plausible(card, be used in poker ranked in value)
Evidence: 0.56
¬ Typical(motherboard, be with gaming)
0.41
Rule weight: 0.66
Evidence weight: 0.82
Similarity weight: 0.76
Evidence: 0.68
Plausible(card, be burned in poker)
Evidence: 0.56
¬ Typical(motherboard, be with gaming)

Plausibility inheritance from parent to child

0.05
Rule weight: 0.09
Evidence weight: 0.65
Similarity weight: 0.76
Evidence: 0.49
Plausible(motherboard, be with gaming)
Evidence: 0.68
¬ Plausible(card, be burned in poker)
0.04
Rule weight: 0.09
Evidence weight: 0.58
Similarity weight: 0.76
Evidence: 0.49
Plausible(motherboard, be with gaming)
Evidence: 0.82
¬ Plausible(card, be used in poker ranked in value)

Remarkability exclusitivity betweem a parent and a child

0.37
Rule weight: 0.58
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.45
¬ Remarkable(motherboard, be with gaming)
Evidence: 0.33
¬ Remarkable(card, be burned in poker)
0.27
Rule weight: 0.58
Evidence weight: 0.63
Similarity weight: 0.76
Evidence: 0.45
¬ Remarkable(motherboard, be with gaming)
Evidence: 0.82
¬ Remarkable(card, be used in poker ranked in value)

Remarkability from parent implausibility

0.30
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.82
Plausible(card, be used in poker ranked in value)
Evidence: 0.45
Remarkable(motherboard, be with gaming)
Evidence: 0.49
¬ Plausible(motherboard, be with gaming)
0.29
Rule weight: 0.42
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.68
Plausible(card, be burned in poker)
Evidence: 0.45
Remarkable(motherboard, be with gaming)
Evidence: 0.49
¬ Plausible(motherboard, be with gaming)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.49
Plausible(motherboard, be with gaming)
Evidence: 0.45
¬ Salient(motherboard, be with gaming)

Similarity expansion

0.53
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.97
Evidence: 0.45
Remarkable(motherboard, be with gaming)
Evidence: 0.65
¬ Remarkable(motherboard, be important for gaming)
0.51
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.93
Evidence: 0.56
Typical(motherboard, be with gaming)
Evidence: 0.82
¬ Typical(motherboard, be with gaming in name)
0.51
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.93
Evidence: 0.45
Remarkable(motherboard, be with gaming)
Evidence: 0.66
¬ Remarkable(motherboard, be with gaming in name)
0.49
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.97
Evidence: 0.56
Typical(motherboard, be with gaming)
Evidence: 0.93
¬ Typical(motherboard, be important for gaming)
0.47
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.93
Evidence: 0.49
Plausible(motherboard, be with gaming)
Evidence: 0.80
¬ Plausible(motherboard, be with gaming in name)
0.44
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.97
Evidence: 0.49
Plausible(motherboard, be with gaming)
Evidence: 0.90
¬ Plausible(motherboard, be important for gaming)
0.42
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.93
Evidence: 0.45
Salient(motherboard, be with gaming)
Evidence: 0.87
¬ Salient(motherboard, be with gaming in name)
0.39
Rule weight: 0.85
Evidence weight: 0.48
Similarity weight: 0.97
Evidence: 0.45
Salient(motherboard, be with gaming)
Evidence: 0.96
¬ Salient(motherboard, be important for gaming)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.45
Salient(motherboard, be with gaming)
Evidence: 0.56
¬ Typical(motherboard, be with gaming)
Evidence: 0.45
¬ Remarkable(motherboard, be with gaming)

Typical implies Plausible

0.34
Rule weight: 0.48
Evidence weight: 0.71
Similarity weight: 1.00
Evidence: 0.49
Plausible(motherboard, be with gaming)
Evidence: 0.56
¬ Typical(motherboard, be with gaming)

Typicality and Rermarkability incompatibility between a parent and a child

0.25
Rule weight: 0.51
Evidence weight: 0.65
Similarity weight: 0.76
Evidence: 0.45
¬ Remarkable(motherboard, be with gaming)
Evidence: 0.77
¬ Typical(card, be used in poker ranked in value)
0.24
Rule weight: 0.51
Evidence weight: 0.62
Similarity weight: 0.76
Evidence: 0.45
¬ Remarkable(motherboard, be with gaming)
Evidence: 0.84
¬ Typical(card, be burned in poker)

Typicality inheritance from parent to child

0.24
Rule weight: 0.48
Evidence weight: 0.66
Similarity weight: 0.76
Evidence: 0.56
Typical(motherboard, be with gaming)
Evidence: 0.77
¬ Typical(card, be used in poker ranked in value)
0.23
Rule weight: 0.48
Evidence weight: 0.63
Similarity weight: 0.76
Evidence: 0.56
Typical(motherboard, be with gaming)
Evidence: 0.84
¬ Typical(card, be burned in poker)