mud: be fun to play in

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents debris
Weight: 0.61
, matter
Weight: 0.57
, object
Weight: 0.55
, material
Weight: 0.54
Siblings dirt
Weight: 0.35
, silt
Weight: 0.34
, sand
Weight: 0.33
, boulder
Weight: 0.32
, gravel
Weight: 0.32

Related properties

Property Similarity
be fun to play in 1.00
be used to play with 0.85
be used to kid to play in 0.85

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.11
Rule weight: 0.13
Evidence weight: 0.96
Similarity weight: 0.85
Evidence: 0.23
¬ Remarkable(mud, be fun to play in)
Evidence: 0.19
¬ Remarkable(sand, be used to kid to play in)
0.10
Rule weight: 0.13
Evidence weight: 0.89
Similarity weight: 0.85
Evidence: 0.23
¬ Remarkable(mud, be fun to play in)
Evidence: 0.48
¬ Remarkable(sand, be used to play with)

Remarkability from sibling implausibility

0.49
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.05
Plausible(mud, be fun to play in)
Evidence: 0.48
Remarkable(sand, be used to play with)
Evidence: 0.10
¬ Plausible(sand, be used to play with)
0.48
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.85
Evidence: 0.05
Plausible(mud, be fun to play in)
Evidence: 0.19
Remarkable(sand, be used to kid to play in)
Evidence: 0.08
¬ Plausible(sand, be used to kid to play in)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.05
Plausible(mud, be fun to play in)
Evidence: 0.23
¬ Salient(mud, be fun to play in)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.23
Salient(mud, be fun to play in)
Evidence: 0.86
¬ Typical(mud, be fun to play in)
Evidence: 0.23
¬ Remarkable(mud, be fun to play in)

Typical implies Plausible

0.09
Rule weight: 0.48
Evidence weight: 0.18
Similarity weight: 1.00
Evidence: 0.05
Plausible(mud, be fun to play in)
Evidence: 0.86
¬ Typical(mud, be fun to play in)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.86
Similarity weight: 0.85
Evidence: 0.23
¬ Remarkable(mud, be fun to play in)
Evidence: 0.63
¬ Typical(sand, be used to play with)
0.09
Rule weight: 0.14
Evidence weight: 0.81
Similarity weight: 0.85
Evidence: 0.23
¬ Remarkable(mud, be fun to play in)
Evidence: 0.82
¬ Typical(sand, be used to kid to play in)