native american: have casinos

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.32
Plausible(native american, have casinos)
Evidence: 0.21
¬ Salient(native american, have casinos)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.21
Salient(native american, have casinos)
Evidence: 0.61
¬ Typical(native american, have casinos)
Evidence: 0.17
¬ Remarkable(native american, have casinos)

Typical implies Plausible

0.28
Rule weight: 0.48
Evidence weight: 0.59
Similarity weight: 1.00
Evidence: 0.32
Plausible(native american, have casinos)
Evidence: 0.61
¬ Typical(native american, have casinos)