navy: get made fun

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents force
Weight: 0.64
, ship
Weight: 0.62
, special force
Weight: 0.60
, color
Weight: 0.59
, team
Weight: 0.58
Siblings cargo ship
Weight: 0.36
, cruise ship
Weight: 0.35
, corvette
Weight: 0.34
, aircraft carrier
Weight: 0.33

Related properties

Property Similarity
get made fun of 1.00
get made fun 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.78
Plausible(navy, get made fun)
Evidence: 0.89
¬ Salient(navy, get made fun)

Similarity expansion

0.78
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.89
Salient(navy, get made fun)
Evidence: 0.84
¬ Salient(navy, get made fun of)
0.73
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.79
Typical(navy, get made fun)
Evidence: 0.70
¬ Typical(navy, get made fun of)
0.72
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.78
Plausible(navy, get made fun)
Evidence: 0.71
¬ Plausible(navy, get made fun of)
0.68
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.73
Remarkable(navy, get made fun)
Evidence: 0.75
¬ Remarkable(navy, get made fun of)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.89
Salient(navy, get made fun)
Evidence: 0.79
¬ Typical(navy, get made fun)
Evidence: 0.73
¬ Remarkable(navy, get made fun)

Typical implies Plausible

0.40
Rule weight: 0.48
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.78
Plausible(navy, get made fun)
Evidence: 0.79
¬ Typical(navy, get made fun)