necessity: wants to create something to help other person

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents concept
Weight: 0.65
, matter
Weight: 0.64
, reason
Weight: 0.64
, principle
Weight: 0.61
Siblings transportation
Weight: 0.64
, education
Weight: 0.63
, fresh water
Weight: 0.62
, electricity
Weight: 0.61
, laundry
Weight: 0.61

Related properties

Property Similarity
wants to create something to help other person 1.00
requires have someone to play against 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.07
Rule weight: 0.13
Evidence weight: 0.70
Similarity weight: 0.76
Evidence: 0.63
¬ Remarkable(necessity, wants to create something to help other person)
Evidence: 0.48
¬ Remarkable(fresh water, requires have someone to play against)

Remarkability from sibling implausibility

0.40
Rule weight: 0.60
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.02
Plausible(necessity, wants to create something to help other person)
Evidence: 0.48
Remarkable(fresh water, requires have someone to play against)
Evidence: 0.24
¬ Plausible(fresh water, requires have someone to play against)

Salient implies Plausible

0.14
Rule weight: 0.28
Evidence weight: 0.50
Similarity weight: 1.00
Evidence: 0.02
Plausible(necessity, wants to create something to help other person)
Evidence: 0.51
¬ Salient(necessity, wants to create something to help other person)

Typical and Remarkable implies Salient

0.10
Rule weight: 0.14
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.51
Salient(necessity, wants to create something to help other person)
Evidence: 0.86
¬ Typical(necessity, wants to create something to help other person)
Evidence: 0.63
¬ Remarkable(necessity, wants to create something to help other person)

Typical implies Plausible

0.08
Rule weight: 0.48
Evidence weight: 0.16
Similarity weight: 1.00
Evidence: 0.02
Plausible(necessity, wants to create something to help other person)
Evidence: 0.86
¬ Typical(necessity, wants to create something to help other person)

Typicality and Rermarkability incompatibility between siblings

0.08
Rule weight: 0.14
Evidence weight: 0.73
Similarity weight: 0.76
Evidence: 0.63
¬ Remarkable(necessity, wants to create something to help other person)
Evidence: 0.43
¬ Typical(fresh water, requires have someone to play against)