neck: be supposed feel

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents body part
Weight: 0.64
, discomfort
Weight: 0.59
, collar
Weight: 0.58
, injury
Weight: 0.58
Siblings upper arm
Weight: 0.59
, bow tie
Weight: 0.58
, throat
Weight: 0.57
, chin
Weight: 0.56
, whiplash
Weight: 0.54

Related properties

Property Similarity
be supposed feel 1.00
feel 0.86
feel good 0.84
is typically felt 0.82
is felt 0.80
feel at night 0.78
feel hot 0.77
feel worse 0.77
be in myteam thing 0.76
is like 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.29
Rule weight: 0.66
Evidence weight: 0.58
Similarity weight: 0.76
Evidence: 0.46
Plausible(injury, be in myteam thing)
Evidence: 0.77
¬ Typical(neck, be supposed feel)
0.21
Rule weight: 0.66
Evidence weight: 0.38
Similarity weight: 0.82
Evidence: 0.20
Plausible(discomfort, is typically felt)
Evidence: 0.77
¬ Typical(neck, be supposed feel)
0.20
Rule weight: 0.66
Evidence weight: 0.38
Similarity weight: 0.80
Evidence: 0.19
Plausible(discomfort, is felt)
Evidence: 0.77
¬ Typical(neck, be supposed feel)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.95
Similarity weight: 0.82
Evidence: 0.73
Plausible(neck, be supposed feel)
Evidence: 0.20
¬ Plausible(discomfort, is typically felt)
0.07
Rule weight: 0.09
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.73
Plausible(neck, be supposed feel)
Evidence: 0.19
¬ Plausible(discomfort, is felt)
0.06
Rule weight: 0.09
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.73
Plausible(neck, be supposed feel)
Evidence: 0.46
¬ Plausible(injury, be in myteam thing)

Remarkability exclusitivity betweem a parent and a child

0.24
Rule weight: 0.58
Evidence weight: 0.55
Similarity weight: 0.76
Evidence: 0.64
¬ Remarkable(neck, be supposed feel)
Evidence: 0.71
¬ Remarkable(injury, be in myteam thing)
0.21
Rule weight: 0.58
Evidence weight: 0.44
Similarity weight: 0.82
Evidence: 0.64
¬ Remarkable(neck, be supposed feel)
Evidence: 0.87
¬ Remarkable(discomfort, is typically felt)
0.19
Rule weight: 0.58
Evidence weight: 0.41
Similarity weight: 0.80
Evidence: 0.64
¬ Remarkable(neck, be supposed feel)
Evidence: 0.92
¬ Remarkable(discomfort, is felt)

Remarkability exclusitivity between siblings

0.08
Rule weight: 0.13
Evidence weight: 0.75
Similarity weight: 0.78
Evidence: 0.64
¬ Remarkable(neck, be supposed feel)
Evidence: 0.39
¬ Remarkable(throat, feel at night)
0.05
Rule weight: 0.13
Evidence weight: 0.46
Similarity weight: 0.86
Evidence: 0.64
¬ Remarkable(neck, be supposed feel)
Evidence: 0.84
¬ Remarkable(whiplash, feel)
0.05
Rule weight: 0.13
Evidence weight: 0.48
Similarity weight: 0.76
Evidence: 0.64
¬ Remarkable(neck, be supposed feel)
Evidence: 0.81
¬ Remarkable(whiplash, is like)

Remarkability from parent implausibility

0.27
Rule weight: 0.42
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.46
Plausible(injury, be in myteam thing)
Evidence: 0.64
Remarkable(neck, be supposed feel)
Evidence: 0.73
¬ Plausible(neck, be supposed feel)
0.27
Rule weight: 0.42
Evidence weight: 0.79
Similarity weight: 0.82
Evidence: 0.20
Plausible(discomfort, is typically felt)
Evidence: 0.64
Remarkable(neck, be supposed feel)
Evidence: 0.73
¬ Plausible(neck, be supposed feel)
0.26
Rule weight: 0.42
Evidence weight: 0.79
Similarity weight: 0.80
Evidence: 0.19
Plausible(discomfort, is felt)
Evidence: 0.64
Remarkable(neck, be supposed feel)
Evidence: 0.73
¬ Plausible(neck, be supposed feel)

Remarkability from sibling implausibility

0.51
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.86
Evidence: 0.73
Plausible(neck, be supposed feel)
Evidence: 0.84
Remarkable(whiplash, feel)
Evidence: 0.14
¬ Plausible(whiplash, feel)
0.44
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.73
Plausible(neck, be supposed feel)
Evidence: 0.81
Remarkable(whiplash, is like)
Evidence: 0.59
¬ Plausible(whiplash, is like)
0.41
Rule weight: 0.60
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.73
Plausible(neck, be supposed feel)
Evidence: 0.39
Remarkable(throat, feel at night)
Evidence: 0.69
¬ Plausible(throat, feel at night)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.73
Plausible(neck, be supposed feel)
Evidence: 0.81
¬ Salient(neck, be supposed feel)

Similarity expansion

0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.84
Evidence: 0.81
Salient(neck, be supposed feel)
Evidence: 0.48
¬ Salient(neck, feel good)
0.62
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.84
Evidence: 0.73
Plausible(neck, be supposed feel)
Evidence: 0.50
¬ Plausible(neck, feel good)
0.62
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.84
Evidence: 0.77
Typical(neck, be supposed feel)
Evidence: 0.61
¬ Typical(neck, feel good)
0.61
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.84
Evidence: 0.64
Remarkable(neck, be supposed feel)
Evidence: 0.44
¬ Remarkable(neck, feel good)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.81
Salient(neck, be supposed feel)
Evidence: 0.77
¬ Typical(neck, be supposed feel)
Evidence: 0.64
¬ Remarkable(neck, be supposed feel)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.73
Plausible(neck, be supposed feel)
Evidence: 0.77
¬ Typical(neck, be supposed feel)

Typicality and Rermarkability incompatibility between a parent and a child

0.40
Rule weight: 0.51
Evidence weight: 0.96
Similarity weight: 0.82
Evidence: 0.64
¬ Remarkable(neck, be supposed feel)
Evidence: 0.06
¬ Typical(discomfort, is typically felt)
0.40
Rule weight: 0.51
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.64
¬ Remarkable(neck, be supposed feel)
Evidence: 0.03
¬ Typical(discomfort, is felt)
0.28
Rule weight: 0.51
Evidence weight: 0.72
Similarity weight: 0.76
Evidence: 0.64
¬ Remarkable(neck, be supposed feel)
Evidence: 0.44
¬ Typical(injury, be in myteam thing)

Typicality and Rermarkability incompatibility between siblings

0.11
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 0.86
Evidence: 0.64
¬ Remarkable(neck, be supposed feel)
Evidence: 0.04
¬ Typical(whiplash, feel)
0.07
Rule weight: 0.14
Evidence weight: 0.67
Similarity weight: 0.76
Evidence: 0.64
¬ Remarkable(neck, be supposed feel)
Evidence: 0.52
¬ Typical(whiplash, is like)
0.05
Rule weight: 0.14
Evidence weight: 0.47
Similarity weight: 0.78
Evidence: 0.64
¬ Remarkable(neck, be supposed feel)
Evidence: 0.84
¬ Typical(throat, feel at night)

Typicality inheritance from parent to child

0.39
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 0.82
Evidence: 0.77
Typical(neck, be supposed feel)
Evidence: 0.06
¬ Typical(discomfort, is typically felt)
0.38
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.77
Typical(neck, be supposed feel)
Evidence: 0.03
¬ Typical(discomfort, is felt)
0.33
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.77
Typical(neck, be supposed feel)
Evidence: 0.44
¬ Typical(injury, be in myteam thing)