neck: become black

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents body part
Weight: 0.64
, discomfort
Weight: 0.59
, collar
Weight: 0.58
, injury
Weight: 0.58
Siblings upper arm
Weight: 0.59
, bow tie
Weight: 0.58
, throat
Weight: 0.57
, chin
Weight: 0.56
, whiplash
Weight: 0.54

Related properties

Property Similarity
become black 1.00
get black 0.88
turn black 0.86
has color black 0.83
turn white 0.80
has color white 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.09
Rule weight: 0.13
Evidence weight: 0.90
Similarity weight: 0.78
Evidence: 0.45
¬ Remarkable(neck, become black)
Evidence: 0.22
¬ Remarkable(whiplash, has color white)
0.09
Rule weight: 0.13
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.45
¬ Remarkable(neck, become black)
Evidence: 0.36
¬ Remarkable(throat, turn white)

Remarkability from sibling implausibility

0.45
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.84
Plausible(neck, become black)
Evidence: 0.36
Remarkable(throat, turn white)
Evidence: 0.69
¬ Plausible(throat, turn white)
0.45
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.84
Plausible(neck, become black)
Evidence: 0.22
Remarkable(whiplash, has color white)
Evidence: 0.39
¬ Plausible(whiplash, has color white)

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.84
Plausible(neck, become black)
Evidence: 0.86
¬ Salient(neck, become black)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.86
Evidence: 0.86
Salient(neck, become black)
Evidence: 0.16
¬ Salient(neck, turn black)
0.71
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.88
Evidence: 0.94
Typical(neck, become black)
Evidence: 0.81
¬ Typical(neck, get black)
0.71
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.84
Plausible(neck, become black)
Evidence: 0.17
¬ Plausible(neck, turn black)
0.71
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.94
Typical(neck, become black)
Evidence: 0.47
¬ Typical(neck, turn black)
0.69
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.88
Evidence: 0.86
Salient(neck, become black)
Evidence: 0.53
¬ Salient(neck, get black)
...

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.86
Salient(neck, become black)
Evidence: 0.94
¬ Typical(neck, become black)
Evidence: 0.45
¬ Remarkable(neck, become black)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.84
Plausible(neck, become black)
Evidence: 0.94
¬ Typical(neck, become black)

Typicality and Rermarkability incompatibility between siblings

0.08
Rule weight: 0.14
Evidence weight: 0.72
Similarity weight: 0.78
Evidence: 0.45
¬ Remarkable(neck, become black)
Evidence: 0.63
¬ Typical(whiplash, has color white)
0.07
Rule weight: 0.14
Evidence weight: 0.62
Similarity weight: 0.80
Evidence: 0.45
¬ Remarkable(neck, become black)
Evidence: 0.84
¬ Typical(throat, turn white)