neck: become stiff

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents body part
Weight: 0.64
, discomfort
Weight: 0.59
, collar
Weight: 0.58
, injury
Weight: 0.58
Siblings upper arm
Weight: 0.59
, bow tie
Weight: 0.58
, throat
Weight: 0.57
, chin
Weight: 0.56
, whiplash
Weight: 0.54

Related properties

Property Similarity
become stiff 1.00
is stiff 0.95
get stiff 0.95
feel stiff 0.93
become sore 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.04
Rule weight: 0.13
Evidence weight: 0.43
Similarity weight: 0.77
Evidence: 0.70
¬ Remarkable(neck, become stiff)
Evidence: 0.82
¬ Remarkable(throat, become sore)

Remarkability from sibling implausibility

0.43
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.38
Plausible(neck, become stiff)
Evidence: 0.82
Remarkable(throat, become sore)
Evidence: 0.61
¬ Plausible(throat, become sore)

Salient implies Plausible

0.20
Rule weight: 0.28
Evidence weight: 0.72
Similarity weight: 1.00
Evidence: 0.38
Plausible(neck, become stiff)
Evidence: 0.44
¬ Salient(neck, become stiff)

Similarity expansion

0.74
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.95
Evidence: 0.70
Remarkable(neck, become stiff)
Evidence: 0.31
¬ Remarkable(neck, is stiff)
0.72
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.93
Evidence: 0.70
Remarkable(neck, become stiff)
Evidence: 0.29
¬ Remarkable(neck, feel stiff)
0.69
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.95
Evidence: 0.70
Remarkable(neck, become stiff)
Evidence: 0.48
¬ Remarkable(neck, get stiff)
0.68
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.93
Evidence: 0.44
Salient(neck, become stiff)
Evidence: 0.26
¬ Salient(neck, feel stiff)
0.68
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.95
Evidence: 0.44
Salient(neck, become stiff)
Evidence: 0.30
¬ Salient(neck, is stiff)
0.65
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.93
Evidence: 0.38
Plausible(neck, become stiff)
Evidence: 0.28
¬ Plausible(neck, feel stiff)
0.63
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.95
Evidence: 0.38
Plausible(neck, become stiff)
Evidence: 0.37
¬ Plausible(neck, is stiff)
0.56
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.93
Evidence: 0.33
Typical(neck, become stiff)
Evidence: 0.43
¬ Typical(neck, feel stiff)
0.53
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.95
Evidence: 0.33
Typical(neck, become stiff)
Evidence: 0.52
¬ Typical(neck, is stiff)
0.49
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.95
Evidence: 0.44
Salient(neck, become stiff)
Evidence: 0.71
¬ Salient(neck, get stiff)
0.46
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.95
Evidence: 0.38
Plausible(neck, become stiff)
Evidence: 0.69
¬ Plausible(neck, get stiff)
0.39
Rule weight: 0.85
Evidence weight: 0.48
Similarity weight: 0.95
Evidence: 0.33
Typical(neck, become stiff)
Evidence: 0.78
¬ Typical(neck, get stiff)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.44
Salient(neck, become stiff)
Evidence: 0.33
¬ Typical(neck, become stiff)
Evidence: 0.70
¬ Remarkable(neck, become stiff)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.38
Plausible(neck, become stiff)
Evidence: 0.33
¬ Typical(neck, become stiff)

Typicality and Rermarkability incompatibility between siblings

0.06
Rule weight: 0.14
Evidence weight: 0.62
Similarity weight: 0.77
Evidence: 0.70
¬ Remarkable(neck, become stiff)
Evidence: 0.55
¬ Typical(throat, become sore)