need: be for speed rivals locked at 30 fps

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents good
Weight: 0.62
, move
Weight: 0.62
, desire
Weight: 0.61
, type
Weight: 0.60
Siblings heating
Weight: 0.65
, medicine
Weight: 0.63
, many people
Weight: 0.63
, today
Weight: 0.63
, hunger
Weight: 0.62

Related properties

Property Similarity
be for speed rivals locked at 30 fps 1.00
be for speed rivals locked 0.89
be for speed rivals 0.86
be for speed rivals on pc 0.86
be for speed rivals on ps4 0.86
be for speed now 0.78
be for speed 0.78
be for speed like now 0.77
be for speed hard 0.76
be for speed rated 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.79
Plausible(need, be for speed rivals locked at 30 fps)
Evidence: 0.24
¬ Salient(need, be for speed rivals locked at 30 fps)

Similarity expansion

0.62
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.86
Evidence: 0.79
Plausible(need, be for speed rivals locked at 30 fps)
Evidence: 0.73
¬ Plausible(need, be for speed rivals on pc)
0.61
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.79
Plausible(need, be for speed rivals locked at 30 fps)
Evidence: 0.41
¬ Plausible(need, be for speed now)
0.60
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.64
Typical(need, be for speed rivals locked at 30 fps)
Evidence: 0.26
¬ Typical(need, be for speed)
0.59
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.77
Evidence: 0.79
Plausible(need, be for speed rivals locked at 30 fps)
Evidence: 0.46
¬ Plausible(need, be for speed like now)
0.59
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.86
Evidence: 0.79
Plausible(need, be for speed rivals locked at 30 fps)
Evidence: 0.96
¬ Plausible(need, be for speed rivals)
0.58
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.86
Evidence: 0.79
Plausible(need, be for speed rivals locked at 30 fps)
Evidence: 0.98
¬ Plausible(need, be for speed rivals on ps4)
0.58
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.79
Plausible(need, be for speed rivals locked at 30 fps)
Evidence: 0.49
¬ Plausible(need, be for speed rated)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.64
Typical(need, be for speed rivals locked at 30 fps)
Evidence: 0.40
¬ Typical(need, be for speed now)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.79
Plausible(need, be for speed rivals locked at 30 fps)
Evidence: 0.71
¬ Plausible(need, be for speed)
0.55
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.86
Evidence: 0.64
Typical(need, be for speed rivals locked at 30 fps)
Evidence: 0.70
¬ Typical(need, be for speed rivals)
0.54
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.86
Evidence: 0.13
Remarkable(need, be for speed rivals locked at 30 fps)
Evidence: 0.31
¬ Remarkable(need, be for speed rivals on ps4)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.64
Typical(need, be for speed rivals locked at 30 fps)
Evidence: 0.51
¬ Typical(need, be for speed like now)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.64
Typical(need, be for speed rivals locked at 30 fps)
Evidence: 0.55
¬ Typical(need, be for speed rated)
0.51
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.86
Evidence: 0.64
Typical(need, be for speed rivals locked at 30 fps)
Evidence: 0.85
¬ Typical(need, be for speed rivals on pc)
0.50
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.86
Evidence: 0.64
Typical(need, be for speed rivals locked at 30 fps)
Evidence: 0.89
¬ Typical(need, be for speed rivals on ps4)
0.49
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.78
Evidence: 0.24
Salient(need, be for speed rivals locked at 30 fps)
Evidence: 0.34
¬ Salient(need, be for speed)
0.49
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.86
Evidence: 0.13
Remarkable(need, be for speed rivals locked at 30 fps)
Evidence: 0.39
¬ Remarkable(need, be for speed rivals on pc)
0.44
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.78
Evidence: 0.24
Salient(need, be for speed rivals locked at 30 fps)
Evidence: 0.45
¬ Salient(need, be for speed now)
0.43
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.86
Evidence: 0.13
Remarkable(need, be for speed rivals locked at 30 fps)
Evidence: 0.48
¬ Remarkable(need, be for speed rivals)
0.43
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.77
Evidence: 0.24
Salient(need, be for speed rivals locked at 30 fps)
Evidence: 0.46
¬ Salient(need, be for speed like now)
0.42
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.76
Evidence: 0.24
Salient(need, be for speed rivals locked at 30 fps)
Evidence: 0.47
¬ Salient(need, be for speed rated)
0.38
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.78
Evidence: 0.13
Remarkable(need, be for speed rivals locked at 30 fps)
Evidence: 0.50
¬ Remarkable(need, be for speed)
0.37
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.76
Evidence: 0.13
Remarkable(need, be for speed rivals locked at 30 fps)
Evidence: 0.49
¬ Remarkable(need, be for speed rated)
0.36
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.77
Evidence: 0.13
Remarkable(need, be for speed rivals locked at 30 fps)
Evidence: 0.52
¬ Remarkable(need, be for speed like now)
0.36
Rule weight: 0.85
Evidence weight: 0.48
Similarity weight: 0.86
Evidence: 0.24
Salient(need, be for speed rivals locked at 30 fps)
Evidence: 0.68
¬ Salient(need, be for speed rivals on pc)
0.34
Rule weight: 0.85
Evidence weight: 0.46
Similarity weight: 0.86
Evidence: 0.24
Salient(need, be for speed rivals locked at 30 fps)
Evidence: 0.71
¬ Salient(need, be for speed rivals)
0.33
Rule weight: 0.85
Evidence weight: 0.45
Similarity weight: 0.86
Evidence: 0.24
Salient(need, be for speed rivals locked at 30 fps)
Evidence: 0.73
¬ Salient(need, be for speed rivals on ps4)
0.30
Rule weight: 0.85
Evidence weight: 0.45
Similarity weight: 0.78
Evidence: 0.13
Remarkable(need, be for speed rivals locked at 30 fps)
Evidence: 0.64
¬ Remarkable(need, be for speed now)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.24
Salient(need, be for speed rivals locked at 30 fps)
Evidence: 0.64
¬ Typical(need, be for speed rivals locked at 30 fps)
Evidence: 0.13
¬ Remarkable(need, be for speed rivals locked at 30 fps)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.79
Plausible(need, be for speed rivals locked at 30 fps)
Evidence: 0.64
¬ Typical(need, be for speed rivals locked at 30 fps)