needle: cause bruising

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents object
Weight: 0.62
, pencil
Weight: 0.60
, drug use
Weight: 0.57
Siblings cannula
Weight: 0.55
, doorknob
Weight: 0.33
, mechanical pencil
Weight: 0.33
, fingernail
Weight: 0.32
, rod
Weight: 0.32

Related properties

Property Similarity
cause bruising 1.00
bruise 0.77
leave bruises 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.05
Rule weight: 0.13
Evidence weight: 0.50
Similarity weight: 0.77
Evidence: 0.57
¬ Remarkable(needle, cause bruising)
Evidence: 0.88
¬ Remarkable(cannula, bruise)

Remarkability from sibling implausibility

0.46
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.76
Plausible(needle, cause bruising)
Evidence: 0.88
Remarkable(cannula, bruise)
Evidence: 0.58
¬ Plausible(cannula, bruise)

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.76
Plausible(needle, cause bruising)
Evidence: 0.80
¬ Salient(needle, cause bruising)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.80
Salient(needle, cause bruising)
Evidence: 0.24
¬ Salient(needle, leave bruises)
0.62
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.80
Salient(needle, cause bruising)
Evidence: 0.33
¬ Salient(needle, bruise)
0.61
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.77
Evidence: 0.76
Plausible(needle, cause bruising)
Evidence: 0.31
¬ Plausible(needle, leave bruises)
0.61
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.77
Evidence: 0.80
Typical(needle, cause bruising)
Evidence: 0.39
¬ Typical(needle, bruise)
0.61
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.77
Evidence: 0.76
Plausible(needle, cause bruising)
Evidence: 0.35
¬ Plausible(needle, bruise)
0.60
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.77
Evidence: 0.80
Typical(needle, cause bruising)
Evidence: 0.50
¬ Typical(needle, leave bruises)
0.59
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.77
Evidence: 0.57
Remarkable(needle, cause bruising)
Evidence: 0.23
¬ Remarkable(needle, leave bruises)
0.53
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.57
Remarkable(needle, cause bruising)
Evidence: 0.45
¬ Remarkable(needle, bruise)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.80
Salient(needle, cause bruising)
Evidence: 0.80
¬ Typical(needle, cause bruising)
Evidence: 0.57
¬ Remarkable(needle, cause bruising)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.76
Plausible(needle, cause bruising)
Evidence: 0.80
¬ Typical(needle, cause bruising)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.57
¬ Remarkable(needle, cause bruising)
Evidence: 0.02
¬ Typical(cannula, bruise)