needle: keep breaking

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents object
Weight: 0.62
, pencil
Weight: 0.60
, drug use
Weight: 0.57
Siblings cannula
Weight: 0.55
, doorknob
Weight: 0.33
, mechanical pencil
Weight: 0.33
, fingernail
Weight: 0.32
, rod
Weight: 0.32

Related properties

Property Similarity
keep breaking 1.00
breaking on machine 0.84

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.39
Plausible(needle, keep breaking)
Evidence: 0.34
¬ Salient(needle, keep breaking)

Similarity expansion

0.52
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.84
Evidence: 0.37
Remarkable(needle, keep breaking)
Evidence: 0.44
¬ Remarkable(needle, breaking on machine)
0.47
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.84
Evidence: 0.50
Typical(needle, keep breaking)
Evidence: 0.71
¬ Typical(needle, breaking on machine)
0.45
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.84
Evidence: 0.39
Plausible(needle, keep breaking)
Evidence: 0.61
¬ Plausible(needle, breaking on machine)
0.44
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.84
Evidence: 0.34
Salient(needle, keep breaking)
Evidence: 0.59
¬ Salient(needle, breaking on machine)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.34
Salient(needle, keep breaking)
Evidence: 0.50
¬ Typical(needle, keep breaking)
Evidence: 0.37
¬ Remarkable(needle, keep breaking)

Typical implies Plausible

0.33
Rule weight: 0.48
Evidence weight: 0.69
Similarity weight: 1.00
Evidence: 0.39
Plausible(needle, keep breaking)
Evidence: 0.50
¬ Typical(needle, keep breaking)