nemesis: is bad now

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents monster
Weight: 0.48
, goddess
Weight: 0.48
, thing
Weight: 0.47
, planet
Weight: 0.45
Siblings ogre
Weight: 0.32
, villain
Weight: 0.32
, demon
Weight: 0.31
, creature
Weight: 0.30
, obstacle
Weight: 0.30

Related properties

Property Similarity
is bad now 1.00
be right now 0.86
has quality bad 0.84
is strong right now 0.84
has time now 0.83
is strong now 0.81
has quality good 0.78
be considered bad movie 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.54
Rule weight: 0.66
Evidence weight: 0.97
Similarity weight: 0.84
Evidence: 0.49
Plausible(monster, has quality bad)
Evidence: 0.07
¬ Typical(nemesis, is bad now)

Plausibility inheritance from parent to child

0.05
Rule weight: 0.09
Evidence weight: 0.64
Similarity weight: 0.84
Evidence: 0.27
Plausible(nemesis, is bad now)
Evidence: 0.49
¬ Plausible(monster, has quality bad)

Remarkability exclusitivity betweem a parent and a child

0.12
Rule weight: 0.58
Evidence weight: 0.26
Similarity weight: 0.84
Evidence: 0.95
¬ Remarkable(nemesis, is bad now)
Evidence: 0.78
¬ Remarkable(monster, has quality bad)

Remarkability exclusitivity between siblings

0.06
Rule weight: 0.13
Evidence weight: 0.59
Similarity weight: 0.78
Evidence: 0.95
¬ Remarkable(nemesis, is bad now)
Evidence: 0.42
¬ Remarkable(villain, has quality good)
0.05
Rule weight: 0.13
Evidence weight: 0.44
Similarity weight: 0.84
Evidence: 0.95
¬ Remarkable(nemesis, is bad now)
Evidence: 0.59
¬ Remarkable(villain, has quality bad)

Remarkability from parent implausibility

0.35
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.84
Evidence: 0.49
Plausible(monster, has quality bad)
Evidence: 0.95
Remarkable(nemesis, is bad now)
Evidence: 0.27
¬ Plausible(nemesis, is bad now)

Remarkability from sibling implausibility

0.39
Rule weight: 0.60
Evidence weight: 0.77
Similarity weight: 0.84
Evidence: 0.27
Plausible(nemesis, is bad now)
Evidence: 0.59
Remarkable(villain, has quality bad)
Evidence: 0.75
¬ Plausible(villain, has quality bad)
0.36
Rule weight: 0.60
Evidence weight: 0.76
Similarity weight: 0.78
Evidence: 0.27
Plausible(nemesis, is bad now)
Evidence: 0.42
Remarkable(villain, has quality good)
Evidence: 0.57
¬ Plausible(villain, has quality good)

Salient implies Plausible

0.17
Rule weight: 0.28
Evidence weight: 0.60
Similarity weight: 1.00
Evidence: 0.27
Plausible(nemesis, is bad now)
Evidence: 0.55
¬ Salient(nemesis, is bad now)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.86
Evidence: 0.07
Typical(nemesis, is bad now)
Evidence: 0.00
¬ Typical(nemesis, be right now)
0.70
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.86
Evidence: 0.95
Remarkable(nemesis, is bad now)
Evidence: 0.99
¬ Remarkable(nemesis, be right now)
0.69
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.84
Evidence: 0.95
Remarkable(nemesis, is bad now)
Evidence: 0.73
¬ Remarkable(nemesis, is strong right now)
0.69
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.84
Evidence: 0.95
Remarkable(nemesis, is bad now)
Evidence: 0.87
¬ Remarkable(nemesis, has quality bad)
0.68
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.95
Remarkable(nemesis, is bad now)
Evidence: 0.92
¬ Remarkable(nemesis, has time now)
0.67
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.95
Remarkable(nemesis, is bad now)
Evidence: 0.55
¬ Remarkable(nemesis, is strong now)
0.66
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.78
Evidence: 0.95
Remarkable(nemesis, is bad now)
Evidence: 0.14
¬ Remarkable(nemesis, has quality good)
0.65
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.95
Remarkable(nemesis, is bad now)
Evidence: 0.37
¬ Remarkable(nemesis, be considered bad movie)
0.65
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.86
Evidence: 0.27
Plausible(nemesis, is bad now)
Evidence: 0.15
¬ Plausible(nemesis, be right now)
0.64
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.55
Salient(nemesis, is bad now)
Evidence: 0.10
¬ Salient(nemesis, has quality good)
0.63
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.27
Plausible(nemesis, is bad now)
Evidence: 0.07
¬ Plausible(nemesis, has quality good)
0.63
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.83
Evidence: 0.07
Typical(nemesis, is bad now)
Evidence: 0.12
¬ Typical(nemesis, has time now)
0.60
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.84
Evidence: 0.07
Typical(nemesis, is bad now)
Evidence: 0.17
¬ Typical(nemesis, has quality bad)
0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.81
Evidence: 0.55
Salient(nemesis, is bad now)
Evidence: 0.28
¬ Salient(nemesis, is strong now)
0.59
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.84
Evidence: 0.55
Salient(nemesis, is bad now)
Evidence: 0.40
¬ Salient(nemesis, is strong right now)
0.59
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.81
Evidence: 0.27
Plausible(nemesis, is bad now)
Evidence: 0.20
¬ Plausible(nemesis, is strong now)
0.58
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.86
Evidence: 0.55
Salient(nemesis, is bad now)
Evidence: 0.46
¬ Salient(nemesis, be right now)
0.56
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.81
Evidence: 0.07
Typical(nemesis, is bad now)
Evidence: 0.19
¬ Typical(nemesis, is strong now)
0.56
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.84
Evidence: 0.07
Typical(nemesis, is bad now)
Evidence: 0.23
¬ Typical(nemesis, is strong right now)
0.56
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.84
Evidence: 0.27
Plausible(nemesis, is bad now)
Evidence: 0.30
¬ Plausible(nemesis, is strong right now)
0.55
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.84
Evidence: 0.55
Salient(nemesis, is bad now)
Evidence: 0.53
¬ Salient(nemesis, has quality bad)
0.55
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.84
Evidence: 0.27
Plausible(nemesis, is bad now)
Evidence: 0.33
¬ Plausible(nemesis, has quality bad)
0.54
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.83
Evidence: 0.27
Plausible(nemesis, is bad now)
Evidence: 0.32
¬ Plausible(nemesis, has time now)
0.53
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.78
Evidence: 0.07
Typical(nemesis, is bad now)
Evidence: 0.22
¬ Typical(nemesis, has quality good)
0.53
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.83
Evidence: 0.55
Salient(nemesis, is bad now)
Evidence: 0.57
¬ Salient(nemesis, has time now)
0.52
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.78
Evidence: 0.55
Salient(nemesis, is bad now)
Evidence: 0.47
¬ Salient(nemesis, be considered bad movie)
0.41
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.78
Evidence: 0.27
Plausible(nemesis, is bad now)
Evidence: 0.53
¬ Plausible(nemesis, be considered bad movie)
0.25
Rule weight: 0.85
Evidence weight: 0.37
Similarity weight: 0.78
Evidence: 0.07
Typical(nemesis, is bad now)
Evidence: 0.67
¬ Typical(nemesis, be considered bad movie)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.55
Salient(nemesis, is bad now)
Evidence: 0.07
¬ Typical(nemesis, is bad now)
Evidence: 0.95
¬ Remarkable(nemesis, is bad now)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.27
Plausible(nemesis, is bad now)
Evidence: 0.07
¬ Typical(nemesis, is bad now)

Typicality and Rermarkability incompatibility between a parent and a child

0.24
Rule weight: 0.51
Evidence weight: 0.57
Similarity weight: 0.84
Evidence: 0.95
¬ Remarkable(nemesis, is bad now)
Evidence: 0.45
¬ Typical(monster, has quality bad)

Typicality and Rermarkability incompatibility between siblings

0.04
Rule weight: 0.14
Evidence weight: 0.34
Similarity weight: 0.78
Evidence: 0.95
¬ Remarkable(nemesis, is bad now)
Evidence: 0.70
¬ Typical(villain, has quality good)
0.02
Rule weight: 0.14
Evidence weight: 0.21
Similarity weight: 0.84
Evidence: 0.95
¬ Remarkable(nemesis, is bad now)
Evidence: 0.82
¬ Typical(villain, has quality bad)

Typicality inheritance from parent to child

0.24
Rule weight: 0.48
Evidence weight: 0.58
Similarity weight: 0.84
Evidence: 0.07
Typical(nemesis, is bad now)
Evidence: 0.45
¬ Typical(monster, has quality bad)