nick: turn grey in grimm

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents player
Weight: 0.60
, man
Weight: 0.58
, job
Weight: 0.57
, friend
Weight: 0.56
, thing
Weight: 0.56
Siblings dvd player
Weight: 0.32
, old man
Weight: 0.32
, turner
Weight: 0.32

Related properties

Property Similarity
turn grey in grimm 1.00
turn gray on grimm 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.91
Plausible(nick, turn grey in grimm)
Evidence: 0.91
¬ Salient(nick, turn grey in grimm)

Similarity expansion

0.66
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.98
Typical(nick, turn grey in grimm)
Evidence: 0.97
¬ Typical(nick, turn gray on grimm)
0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.78
Evidence: 0.91
Salient(nick, turn grey in grimm)
Evidence: 0.88
¬ Salient(nick, turn gray on grimm)
0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.78
Evidence: 0.91
Plausible(nick, turn grey in grimm)
Evidence: 0.88
¬ Plausible(nick, turn gray on grimm)
0.51
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.78
Evidence: 0.46
Remarkable(nick, turn grey in grimm)
Evidence: 0.45
¬ Remarkable(nick, turn gray on grimm)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.91
Salient(nick, turn grey in grimm)
Evidence: 0.98
¬ Typical(nick, turn grey in grimm)
Evidence: 0.46
¬ Remarkable(nick, turn grey in grimm)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.91
Plausible(nick, turn grey in grimm)
Evidence: 0.98
¬ Typical(nick, turn grey in grimm)