nightclub: play loud music

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents restaurant
Weight: 0.63
, establishment
Weight: 0.61
, place
Weight: 0.58
, thing
Weight: 0.53
Siblings steakhouse
Weight: 0.36
, italian restaurant
Weight: 0.35
, seafood restaurant
Weight: 0.35
, fast food restaurant
Weight: 0.34
, chinese restaurant
Weight: 0.34

Related properties

Property Similarity
play loud music 1.00
is loud 0.90

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.55
Rule weight: 0.66
Evidence weight: 0.93
Similarity weight: 0.90
Evidence: 0.92
Plausible(restaurant, is loud)
Evidence: 0.94
¬ Typical(nightclub, play loud music)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.92
Similarity weight: 0.90
Evidence: 0.91
Plausible(nightclub, play loud music)
Evidence: 0.92
¬ Plausible(restaurant, is loud)

Remarkability exclusitivity betweem a parent and a child

0.28
Rule weight: 0.58
Evidence weight: 0.53
Similarity weight: 0.90
Evidence: 0.69
¬ Remarkable(nightclub, play loud music)
Evidence: 0.67
¬ Remarkable(restaurant, is loud)

Remarkability from parent implausibility

0.37
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.90
Evidence: 0.92
Plausible(restaurant, is loud)
Evidence: 0.69
Remarkable(nightclub, play loud music)
Evidence: 0.91
¬ Plausible(nightclub, play loud music)

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.91
Plausible(nightclub, play loud music)
Evidence: 0.98
¬ Salient(nightclub, play loud music)

Similarity expansion

0.75
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.90
Evidence: 0.98
Salient(nightclub, play loud music)
Evidence: 0.97
¬ Salient(nightclub, is loud)
0.72
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.90
Evidence: 0.94
Typical(nightclub, play loud music)
Evidence: 0.94
¬ Typical(nightclub, is loud)
0.71
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.90
Evidence: 0.91
Plausible(nightclub, play loud music)
Evidence: 0.92
¬ Plausible(nightclub, is loud)
0.61
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.90
Evidence: 0.69
Remarkable(nightclub, play loud music)
Evidence: 0.66
¬ Remarkable(nightclub, is loud)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.98
Salient(nightclub, play loud music)
Evidence: 0.94
¬ Typical(nightclub, play loud music)
Evidence: 0.69
¬ Remarkable(nightclub, play loud music)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.91
Plausible(nightclub, play loud music)
Evidence: 0.94
¬ Typical(nightclub, play loud music)

Typicality and Rermarkability incompatibility between a parent and a child

0.15
Rule weight: 0.51
Evidence weight: 0.34
Similarity weight: 0.90
Evidence: 0.69
¬ Remarkable(nightclub, play loud music)
Evidence: 0.96
¬ Typical(restaurant, is loud)

Typicality inheritance from parent to child

0.41
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 0.90
Evidence: 0.94
Typical(nightclub, play loud music)
Evidence: 0.96
¬ Typical(restaurant, is loud)