noise: damage ear

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents loud noise
Weight: 0.69
, quality
Weight: 0.62
, behavior
Weight: 0.60
, song
Weight: 0.58
Siblings loud music
Weight: 0.71
, alarm clock
Weight: 0.67
, vacuum cleaner
Weight: 0.66
, jitter
Weight: 0.62
, siren
Weight: 0.62

Related properties

Property Similarity
damage ear 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.13
Rule weight: 0.13
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.69
¬ Remarkable(noise, damage ear)
Evidence: 0.08
¬ Remarkable(loud music, damage ear)

Remarkability from sibling implausibility

0.28
Rule weight: 0.60
Evidence weight: 0.47
Similarity weight: 1.00
Evidence: 0.10
Plausible(noise, damage ear)
Evidence: 0.08
Remarkable(loud music, damage ear)
Evidence: 0.64
¬ Plausible(loud music, damage ear)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.10
Plausible(noise, damage ear)
Evidence: 0.24
¬ Salient(noise, damage ear)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.24
Salient(noise, damage ear)
Evidence: 0.04
¬ Typical(noise, damage ear)
Evidence: 0.69
¬ Remarkable(noise, damage ear)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.10
Plausible(noise, damage ear)
Evidence: 0.04
¬ Typical(noise, damage ear)

Typicality and Rermarkability incompatibility between siblings

0.06
Rule weight: 0.14
Evidence weight: 0.44
Similarity weight: 1.00
Evidence: 0.69
¬ Remarkable(noise, damage ear)
Evidence: 0.82
¬ Typical(loud music, damage ear)