nostalgia: be considered enjoyable thing

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents emotion
Weight: 0.72
, topic
Weight: 0.57
, theme
Weight: 0.56
, thing
Weight: 0.54
, song
Weight: 0.54
Siblings affection
Weight: 0.36
, sadness
Weight: 0.35
, pathos
Weight: 0.35
, passion
Weight: 0.35
, patriotism
Weight: 0.35

Related properties

Property Similarity
be considered enjoyable thing 1.00
be considered thing 0.86
is thing 0.82
is actually thing 0.81
be better than thing 0.80
is actually bad thing 0.79
is bad thing 0.79
is satisfying 0.79
be better than real thing 0.79
feel good 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.48
Rule weight: 0.66
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.13
Plausible(emotion, feel good)
Evidence: 0.08
¬ Typical(nostalgia, be considered enjoyable thing)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.31
Plausible(nostalgia, be considered enjoyable thing)
Evidence: 0.13
¬ Plausible(emotion, feel good)

Remarkability exclusitivity betweem a parent and a child

0.37
Rule weight: 0.58
Evidence weight: 0.83
Similarity weight: 0.77
Evidence: 0.97
¬ Remarkable(nostalgia, be considered enjoyable thing)
Evidence: 0.17
¬ Remarkable(emotion, feel good)

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.97
¬ Remarkable(nostalgia, be considered enjoyable thing)
Evidence: 0.02
¬ Remarkable(passion, is bad thing)
0.10
Rule weight: 0.13
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.97
¬ Remarkable(nostalgia, be considered enjoyable thing)
Evidence: 0.03
¬ Remarkable(sadness, feel good)
0.08
Rule weight: 0.13
Evidence weight: 0.73
Similarity weight: 0.79
Evidence: 0.97
¬ Remarkable(nostalgia, be considered enjoyable thing)
Evidence: 0.28
¬ Remarkable(patriotism, is bad thing)
0.01
Rule weight: 0.13
Evidence weight: 0.07
Similarity weight: 0.82
Evidence: 0.97
¬ Remarkable(nostalgia, be considered enjoyable thing)
Evidence: 0.96
¬ Remarkable(passion, is thing)
0.01
Rule weight: 0.13
Evidence weight: 0.06
Similarity weight: 0.82
Evidence: 0.97
¬ Remarkable(nostalgia, be considered enjoyable thing)
Evidence: 0.97
¬ Remarkable(sadness, is thing)
0.01
Rule weight: 0.13
Evidence weight: 0.05
Similarity weight: 0.82
Evidence: 0.97
¬ Remarkable(nostalgia, be considered enjoyable thing)
Evidence: 0.98
¬ Remarkable(patriotism, is thing)

Remarkability from parent implausibility

0.32
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.13
Plausible(emotion, feel good)
Evidence: 0.97
Remarkable(nostalgia, be considered enjoyable thing)
Evidence: 0.31
¬ Plausible(nostalgia, be considered enjoyable thing)

Remarkability from sibling implausibility

0.49
Rule weight: 0.60
Evidence weight: 1.00
Similarity weight: 0.82
Evidence: 0.31
Plausible(nostalgia, be considered enjoyable thing)
Evidence: 0.98
Remarkable(patriotism, is thing)
Evidence: 0.24
¬ Plausible(patriotism, is thing)
0.49
Rule weight: 0.60
Evidence weight: 1.00
Similarity weight: 0.82
Evidence: 0.31
Plausible(nostalgia, be considered enjoyable thing)
Evidence: 0.97
Remarkable(sadness, is thing)
Evidence: 0.19
¬ Plausible(sadness, is thing)
0.49
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.82
Evidence: 0.31
Plausible(nostalgia, be considered enjoyable thing)
Evidence: 0.96
Remarkable(passion, is thing)
Evidence: 0.21
¬ Plausible(passion, is thing)
0.47
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.79
Evidence: 0.31
Plausible(nostalgia, be considered enjoyable thing)
Evidence: 0.02
Remarkable(passion, is bad thing)
Evidence: 0.01
¬ Plausible(passion, is bad thing)
0.46
Rule weight: 0.60
Evidence weight: 1.00
Similarity weight: 0.77
Evidence: 0.31
Plausible(nostalgia, be considered enjoyable thing)
Evidence: 0.03
Remarkable(sadness, feel good)
Evidence: 0.00
¬ Plausible(sadness, feel good)
0.45
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.79
Evidence: 0.31
Plausible(nostalgia, be considered enjoyable thing)
Evidence: 0.28
Remarkable(patriotism, is bad thing)
Evidence: 0.12
¬ Plausible(patriotism, is bad thing)

Salient implies Plausible

0.16
Rule weight: 0.28
Evidence weight: 0.58
Similarity weight: 1.00
Evidence: 0.31
Plausible(nostalgia, be considered enjoyable thing)
Evidence: 0.60
¬ Salient(nostalgia, be considered enjoyable thing)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.97
Remarkable(nostalgia, be considered enjoyable thing)
Evidence: 0.96
¬ Remarkable(nostalgia, be considered thing)
0.69
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.82
Evidence: 0.08
Typical(nostalgia, be considered enjoyable thing)
Evidence: 0.03
¬ Typical(nostalgia, is thing)
0.68
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.97
Remarkable(nostalgia, be considered enjoyable thing)
Evidence: 0.99
¬ Remarkable(nostalgia, is thing)
0.67
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.97
Remarkable(nostalgia, be considered enjoyable thing)
Evidence: 0.92
¬ Remarkable(nostalgia, is actually thing)
0.67
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.86
Evidence: 0.08
Typical(nostalgia, be considered enjoyable thing)
Evidence: 0.08
¬ Typical(nostalgia, be considered thing)
0.67
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.97
Remarkable(nostalgia, be considered enjoyable thing)
Evidence: 0.56
¬ Remarkable(nostalgia, is bad thing)
0.67
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.97
Remarkable(nostalgia, be considered enjoyable thing)
Evidence: 0.58
¬ Remarkable(nostalgia, is actually bad thing)
0.66
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.97
Remarkable(nostalgia, be considered enjoyable thing)
Evidence: 0.95
¬ Remarkable(nostalgia, be better than thing)
0.66
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.97
Remarkable(nostalgia, be considered enjoyable thing)
Evidence: 0.56
¬ Remarkable(nostalgia, be better than real thing)
0.66
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.97
Remarkable(nostalgia, be considered enjoyable thing)
Evidence: 0.93
¬ Remarkable(nostalgia, is satisfying)
0.64
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.97
Remarkable(nostalgia, be considered enjoyable thing)
Evidence: 0.92
¬ Remarkable(nostalgia, feel good)
0.61
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.08
Typical(nostalgia, be considered enjoyable thing)
Evidence: 0.08
¬ Typical(nostalgia, feel good)
0.59
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.82
Evidence: 0.31
Plausible(nostalgia, be considered enjoyable thing)
Evidence: 0.23
¬ Plausible(nostalgia, is thing)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.08
Typical(nostalgia, be considered enjoyable thing)
Evidence: 0.15
¬ Typical(nostalgia, be better than thing)
0.58
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.79
Evidence: 0.60
Salient(nostalgia, be considered enjoyable thing)
Evidence: 0.35
¬ Salient(nostalgia, is bad thing)
0.57
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.86
Evidence: 0.31
Plausible(nostalgia, be considered enjoyable thing)
Evidence: 0.31
¬ Plausible(nostalgia, be considered thing)
0.56
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.86
Evidence: 0.60
Salient(nostalgia, be considered enjoyable thing)
Evidence: 0.60
¬ Salient(nostalgia, be considered thing)
0.55
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.82
Evidence: 0.60
Salient(nostalgia, be considered enjoyable thing)
Evidence: 0.54
¬ Salient(nostalgia, is thing)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.31
Plausible(nostalgia, be considered enjoyable thing)
Evidence: 0.25
¬ Plausible(nostalgia, feel good)
0.54
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.79
Evidence: 0.08
Typical(nostalgia, be considered enjoyable thing)
Evidence: 0.22
¬ Typical(nostalgia, is satisfying)
0.53
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.79
Evidence: 0.31
Plausible(nostalgia, be considered enjoyable thing)
Evidence: 0.31
¬ Plausible(nostalgia, is bad thing)
0.53
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.60
Salient(nostalgia, be considered enjoyable thing)
Evidence: 0.48
¬ Salient(nostalgia, feel good)
0.53
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.79
Evidence: 0.60
Salient(nostalgia, be considered enjoyable thing)
Evidence: 0.55
¬ Salient(nostalgia, is actually bad thing)
0.52
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.81
Evidence: 0.08
Typical(nostalgia, be considered enjoyable thing)
Evidence: 0.28
¬ Typical(nostalgia, is actually thing)
0.51
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.80
Evidence: 0.31
Plausible(nostalgia, be considered enjoyable thing)
Evidence: 0.37
¬ Plausible(nostalgia, be better than thing)
0.51
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.80
Evidence: 0.60
Salient(nostalgia, be considered enjoyable thing)
Evidence: 0.65
¬ Salient(nostalgia, be better than thing)
0.50
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.81
Evidence: 0.60
Salient(nostalgia, be considered enjoyable thing)
Evidence: 0.71
¬ Salient(nostalgia, is actually thing)
0.49
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.79
Evidence: 0.60
Salient(nostalgia, be considered enjoyable thing)
Evidence: 0.68
¬ Salient(nostalgia, is satisfying)
0.49
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.79
Evidence: 0.60
Salient(nostalgia, be considered enjoyable thing)
Evidence: 0.70
¬ Salient(nostalgia, be better than real thing)
0.48
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.81
Evidence: 0.31
Plausible(nostalgia, be considered enjoyable thing)
Evidence: 0.46
¬ Plausible(nostalgia, is actually thing)
0.48
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.79
Evidence: 0.31
Plausible(nostalgia, be considered enjoyable thing)
Evidence: 0.43
¬ Plausible(nostalgia, is satisfying)
0.47
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.79
Evidence: 0.08
Typical(nostalgia, be considered enjoyable thing)
Evidence: 0.33
¬ Typical(nostalgia, is bad thing)
0.45
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.79
Evidence: 0.31
Plausible(nostalgia, be considered enjoyable thing)
Evidence: 0.50
¬ Plausible(nostalgia, is actually bad thing)
0.38
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.79
Evidence: 0.31
Plausible(nostalgia, be considered enjoyable thing)
Evidence: 0.64
¬ Plausible(nostalgia, be better than real thing)
0.34
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.79
Evidence: 0.08
Typical(nostalgia, be considered enjoyable thing)
Evidence: 0.55
¬ Typical(nostalgia, is actually bad thing)
0.23
Rule weight: 0.85
Evidence weight: 0.34
Similarity weight: 0.79
Evidence: 0.08
Typical(nostalgia, be considered enjoyable thing)
Evidence: 0.72
¬ Typical(nostalgia, be better than real thing)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.60
Salient(nostalgia, be considered enjoyable thing)
Evidence: 0.08
¬ Typical(nostalgia, be considered enjoyable thing)
Evidence: 0.97
¬ Remarkable(nostalgia, be considered enjoyable thing)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.31
Plausible(nostalgia, be considered enjoyable thing)
Evidence: 0.08
¬ Typical(nostalgia, be considered enjoyable thing)

Typicality and Rermarkability incompatibility between a parent and a child

0.25
Rule weight: 0.51
Evidence weight: 0.64
Similarity weight: 0.77
Evidence: 0.97
¬ Remarkable(nostalgia, be considered enjoyable thing)
Evidence: 0.37
¬ Typical(emotion, feel good)

Typicality and Rermarkability incompatibility between siblings

0.11
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 0.82
Evidence: 0.97
¬ Remarkable(nostalgia, be considered enjoyable thing)
Evidence: 0.02
¬ Typical(sadness, is thing)
0.11
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.97
¬ Remarkable(nostalgia, be considered enjoyable thing)
Evidence: 0.04
¬ Typical(passion, is thing)
0.11
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 0.82
Evidence: 0.97
¬ Remarkable(nostalgia, be considered enjoyable thing)
Evidence: 0.04
¬ Typical(patriotism, is thing)
0.09
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.97
¬ Remarkable(nostalgia, be considered enjoyable thing)
Evidence: 0.11
¬ Typical(sadness, feel good)
0.09
Rule weight: 0.14
Evidence weight: 0.86
Similarity weight: 0.79
Evidence: 0.97
¬ Remarkable(nostalgia, be considered enjoyable thing)
Evidence: 0.15
¬ Typical(passion, is bad thing)
0.08
Rule weight: 0.14
Evidence weight: 0.77
Similarity weight: 0.79
Evidence: 0.97
¬ Remarkable(nostalgia, be considered enjoyable thing)
Evidence: 0.24
¬ Typical(patriotism, is bad thing)

Typicality inheritance from parent to child

0.25
Rule weight: 0.48
Evidence weight: 0.66
Similarity weight: 0.77
Evidence: 0.08
Typical(nostalgia, be considered enjoyable thing)
Evidence: 0.37
¬ Typical(emotion, feel good)