nothing: wants to play baseball

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents anything
Weight: 0.68
, thing
Weight: 0.63
, evidence
Weight: 0.63
, piece
Weight: 0.59
Siblings perfection
Weight: 0.53
, read book
Weight: 0.37
, everything
Weight: 0.36
, anybody
Weight: 0.36
, what
Weight: 0.36

Related properties

Property Similarity
wants to play baseball 1.00
wants to place baseball 0.92
wants to play lacrosse 0.83
wants to play chess 0.79
be at chess game 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.13
Rule weight: 0.66
Evidence weight: 0.26
Similarity weight: 0.77
Evidence: 0.10
Plausible(piece, be at chess game)
Evidence: 0.82
¬ Typical(nothing, wants to play baseball)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.07
Plausible(nothing, wants to play baseball)
Evidence: 0.10
¬ Plausible(piece, be at chess game)

Remarkability exclusitivity betweem a parent and a child

0.43
Rule weight: 0.58
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.27
¬ Remarkable(nothing, wants to play baseball)
Evidence: 0.12
¬ Remarkable(piece, be at chess game)

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.85
Similarity weight: 0.92
Evidence: 0.27
¬ Remarkable(nothing, wants to play baseball)
Evidence: 0.55
¬ Remarkable(what, wants to place baseball)

Remarkability from parent implausibility

0.31
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.10
Plausible(piece, be at chess game)
Evidence: 0.27
Remarkable(nothing, wants to play baseball)
Evidence: 0.07
¬ Plausible(nothing, wants to play baseball)

Remarkability from sibling implausibility

0.55
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.92
Evidence: 0.07
Plausible(nothing, wants to play baseball)
Evidence: 0.55
Remarkable(what, wants to place baseball)
Evidence: 0.03
¬ Plausible(what, wants to place baseball)

Salient implies Plausible

0.21
Rule weight: 0.28
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.07
Plausible(nothing, wants to play baseball)
Evidence: 0.27
¬ Salient(nothing, wants to play baseball)

Similarity expansion

0.66
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.83
Evidence: 0.07
Plausible(nothing, wants to play baseball)
Evidence: 0.07
¬ Plausible(nothing, wants to play lacrosse)
0.63
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.07
Plausible(nothing, wants to play baseball)
Evidence: 0.08
¬ Plausible(nothing, wants to play chess)
0.60
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.83
Evidence: 0.27
Remarkable(nothing, wants to play baseball)
Evidence: 0.21
¬ Remarkable(nothing, wants to play lacrosse)
0.60
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.83
Evidence: 0.82
Typical(nothing, wants to play baseball)
Evidence: 0.86
¬ Typical(nothing, wants to play lacrosse)
0.59
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.83
Evidence: 0.27
Salient(nothing, wants to play baseball)
Evidence: 0.23
¬ Salient(nothing, wants to play lacrosse)
...

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.27
Salient(nothing, wants to play baseball)
Evidence: 0.82
¬ Typical(nothing, wants to play baseball)
Evidence: 0.27
¬ Remarkable(nothing, wants to play baseball)

Typical implies Plausible

0.12
Rule weight: 0.48
Evidence weight: 0.24
Similarity weight: 1.00
Evidence: 0.07
Plausible(nothing, wants to play baseball)
Evidence: 0.82
¬ Typical(nothing, wants to play baseball)

Typicality and Rermarkability incompatibility between a parent and a child

0.30
Rule weight: 0.51
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.27
¬ Remarkable(nothing, wants to play baseball)
Evidence: 0.86
¬ Typical(piece, be at chess game)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.77
Similarity weight: 0.92
Evidence: 0.27
¬ Remarkable(nothing, wants to play baseball)
Evidence: 0.85
¬ Typical(what, wants to place baseball)

Typicality inheritance from parent to child

0.31
Rule weight: 0.48
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.82
Typical(nothing, wants to play baseball)
Evidence: 0.86
¬ Typical(piece, be at chess game)