opponent: does need accept

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents factor
Weight: 0.61
, republican
Weight: 0.56
, play
Weight: 0.56
, group
Weight: 0.54
, opportunity
Weight: 0.54
Siblings win
Weight: 0.32
, offense
Weight: 0.32
, defense
Weight: 0.32
, motivation
Weight: 0.31
, intensity
Weight: 0.31

Related properties

Property Similarity
does need accept 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.20
Rule weight: 0.28
Evidence weight: 0.70
Similarity weight: 1.00
Evidence: 0.19
Plausible(opponent, does need accept)
Evidence: 0.37
¬ Salient(opponent, does need accept)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.37
Salient(opponent, does need accept)
Evidence: 0.07
¬ Typical(opponent, does need accept)
Evidence: 0.85
¬ Remarkable(opponent, does need accept)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.19
Plausible(opponent, does need accept)
Evidence: 0.07
¬ Typical(opponent, does need accept)