ops: is bad game

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents point
Weight: 0.16
Siblings miami
Weight: 0.18
, node
Weight: 0.17
, capcom
Weight: 0.17
, correction
Weight: 0.17
, control tower
Weight: 0.17

Related properties

Property Similarity
is bad game 1.00
is game 0.93
be in games 0.83
be scored in soccer game 0.80
be scored in game 0.79
be scored in regulation basketball game 0.79
be at end of games 0.79
be scored in basketball match 0.79
has quality bad 0.78
be scored in game of union 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.51
Rule weight: 0.66
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.96
Plausible(point, be scored in regulation basketball game)
Evidence: 0.87
¬ Typical(ops, is bad game)
0.49
Rule weight: 0.66
Evidence weight: 0.95
Similarity weight: 0.79
Evidence: 0.94
Plausible(point, be scored in basketball match)
Evidence: 0.87
¬ Typical(ops, is bad game)
0.38
Rule weight: 0.66
Evidence weight: 0.72
Similarity weight: 0.80
Evidence: 0.68
Plausible(point, be scored in soccer game)
Evidence: 0.87
¬ Typical(ops, is bad game)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.85
Similarity weight: 0.80
Evidence: 0.78
Plausible(ops, is bad game)
Evidence: 0.68
¬ Plausible(point, be scored in soccer game)
0.06
Rule weight: 0.09
Evidence weight: 0.80
Similarity weight: 0.79
Evidence: 0.78
Plausible(ops, is bad game)
Evidence: 0.94
¬ Plausible(point, be scored in basketball match)
0.06
Rule weight: 0.09
Evidence weight: 0.79
Similarity weight: 0.79
Evidence: 0.78
Plausible(ops, is bad game)
Evidence: 0.96
¬ Plausible(point, be scored in regulation basketball game)

Remarkability exclusitivity betweem a parent and a child

0.39
Rule weight: 0.58
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.51
¬ Remarkable(ops, is bad game)
Evidence: 0.31
¬ Remarkable(point, be scored in soccer game)
0.32
Rule weight: 0.58
Evidence weight: 0.72
Similarity weight: 0.79
Evidence: 0.51
¬ Remarkable(ops, is bad game)
Evidence: 0.55
¬ Remarkable(point, be scored in basketball match)
0.32
Rule weight: 0.58
Evidence weight: 0.70
Similarity weight: 0.79
Evidence: 0.51
¬ Remarkable(ops, is bad game)
Evidence: 0.59
¬ Remarkable(point, be scored in regulation basketball game)

Remarkability exclusitivity between siblings

0.08
Rule weight: 0.13
Evidence weight: 0.76
Similarity weight: 0.78
Evidence: 0.51
¬ Remarkable(ops, is bad game)
Evidence: 0.46
¬ Remarkable(node, has quality bad)
0.08
Rule weight: 0.13
Evidence weight: 0.76
Similarity weight: 0.78
Evidence: 0.51
¬ Remarkable(ops, is bad game)
Evidence: 0.48
¬ Remarkable(miami, has quality bad)

Remarkability from parent implausibility

0.33
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.79
Evidence: 0.96
Plausible(point, be scored in regulation basketball game)
Evidence: 0.51
Remarkable(ops, is bad game)
Evidence: 0.78
¬ Plausible(ops, is bad game)
0.32
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.94
Plausible(point, be scored in basketball match)
Evidence: 0.51
Remarkable(ops, is bad game)
Evidence: 0.78
¬ Plausible(ops, is bad game)
0.29
Rule weight: 0.42
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.68
Plausible(point, be scored in soccer game)
Evidence: 0.51
Remarkable(ops, is bad game)
Evidence: 0.78
¬ Plausible(ops, is bad game)

Remarkability from sibling implausibility

0.44
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.78
Plausible(ops, is bad game)
Evidence: 0.48
Remarkable(miami, has quality bad)
Evidence: 0.54
¬ Plausible(miami, has quality bad)
0.42
Rule weight: 0.60
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.78
Plausible(ops, is bad game)
Evidence: 0.46
Remarkable(node, has quality bad)
Evidence: 0.78
¬ Plausible(node, has quality bad)

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.78
Plausible(ops, is bad game)
Evidence: 0.82
¬ Salient(ops, is bad game)

Similarity expansion

0.77
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.93
Evidence: 0.87
Typical(ops, is bad game)
Evidence: 0.21
¬ Typical(ops, is game)
0.73
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.93
Evidence: 0.78
Plausible(ops, is bad game)
Evidence: 0.34
¬ Plausible(ops, is game)
0.72
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.93
Evidence: 0.82
Salient(ops, is bad game)
Evidence: 0.48
¬ Salient(ops, is game)
0.58
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.87
Typical(ops, is bad game)
Evidence: 0.90
¬ Typical(ops, has quality bad)
0.55
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.78
Evidence: 0.82
Salient(ops, is bad game)
Evidence: 0.93
¬ Salient(ops, has quality bad)
0.54
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.78
Evidence: 0.78
Plausible(ops, is bad game)
Evidence: 0.86
¬ Plausible(ops, has quality bad)
0.47
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.93
Evidence: 0.51
Remarkable(ops, is bad game)
Evidence: 0.82
¬ Remarkable(ops, is game)
0.45
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.78
Evidence: 0.51
Remarkable(ops, is bad game)
Evidence: 0.67
¬ Remarkable(ops, has quality bad)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.82
Salient(ops, is bad game)
Evidence: 0.87
¬ Typical(ops, is bad game)
Evidence: 0.51
¬ Remarkable(ops, is bad game)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.78
Plausible(ops, is bad game)
Evidence: 0.87
¬ Typical(ops, is bad game)

Typicality and Rermarkability incompatibility between a parent and a child

0.23
Rule weight: 0.51
Evidence weight: 0.56
Similarity weight: 0.80
Evidence: 0.51
¬ Remarkable(ops, is bad game)
Evidence: 0.86
¬ Typical(point, be scored in soccer game)
0.20
Rule weight: 0.51
Evidence weight: 0.50
Similarity weight: 0.79
Evidence: 0.51
¬ Remarkable(ops, is bad game)
Evidence: 0.98
¬ Typical(point, be scored in basketball match)
0.20
Rule weight: 0.51
Evidence weight: 0.49
Similarity weight: 0.79
Evidence: 0.51
¬ Remarkable(ops, is bad game)
Evidence: 0.99
¬ Typical(point, be scored in regulation basketball game)

Typicality and Rermarkability incompatibility between siblings

0.07
Rule weight: 0.14
Evidence weight: 0.67
Similarity weight: 0.78
Evidence: 0.51
¬ Remarkable(ops, is bad game)
Evidence: 0.64
¬ Typical(miami, has quality bad)
0.06
Rule weight: 0.14
Evidence weight: 0.55
Similarity weight: 0.78
Evidence: 0.51
¬ Remarkable(ops, is bad game)
Evidence: 0.88
¬ Typical(node, has quality bad)

Typicality inheritance from parent to child

0.34
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.87
Typical(ops, is bad game)
Evidence: 0.86
¬ Typical(point, be scored in soccer game)
0.33
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.87
Typical(ops, is bad game)
Evidence: 0.99
¬ Typical(point, be scored in regulation basketball game)
0.33
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.87
Typical(ops, is bad game)
Evidence: 0.98
¬ Typical(point, be scored in basketball match)