orphan: play baseball

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents child
Weight: 0.61
, person
Weight: 0.55
, population
Weight: 0.53
Siblings boy
Weight: 0.33
, homeless person
Weight: 0.33
, girl
Weight: 0.33
, elderly person
Weight: 0.32
, beggar
Weight: 0.32

Related properties

Property Similarity
play baseball 1.00
is baseball players 0.94
make baseball players 0.93
is bad baseball players 0.92
be bad at baseball 0.92
is terrible baseball players 0.90
make terrible baseball players 0.90
play basketball 0.89
suck at baseball 0.88
be terrible at baseball 0.88

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.12
Rule weight: 0.13
Evidence weight: 1.00
Similarity weight: 0.89
Evidence: 0.01
¬ Remarkable(orphan, play baseball)
Evidence: 0.45
¬ Remarkable(boy, play basketball)

Remarkability from sibling implausibility

0.27
Rule weight: 0.60
Evidence weight: 0.51
Similarity weight: 0.89
Evidence: 0.01
Plausible(orphan, play baseball)
Evidence: 0.45
Remarkable(boy, play basketball)
Evidence: 0.90
¬ Plausible(boy, play basketball)

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.01
Plausible(orphan, play baseball)
Evidence: 0.01
¬ Salient(orphan, play baseball)

Similarity expansion

0.85
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.01
Plausible(orphan, play baseball)
Evidence: 0.01
¬ Plausible(orphan, play baseball)
0.85
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.01
Salient(orphan, play baseball)
Evidence: 0.01
¬ Salient(orphan, play baseball)
0.85
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.01
Remarkable(orphan, play baseball)
Evidence: 0.01
¬ Remarkable(orphan, play baseball)
0.79
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.93
Evidence: 0.01
Plausible(orphan, play baseball)
Evidence: 0.00
¬ Plausible(orphan, make baseball players)
0.79
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.93
Evidence: 0.01
Salient(orphan, play baseball)
Evidence: 0.01
¬ Salient(orphan, make baseball players)
...

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.01
Salient(orphan, play baseball)
Evidence: 0.13
¬ Typical(orphan, play baseball)
Evidence: 0.01
¬ Remarkable(orphan, play baseball)

Typical implies Plausible

0.42
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.01
Plausible(orphan, play baseball)
Evidence: 0.13
¬ Typical(orphan, play baseball)

Typicality and Rermarkability incompatibility between siblings

0.12
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 0.89
Evidence: 0.01
¬ Remarkable(orphan, play baseball)
Evidence: 0.99
¬ Typical(boy, play basketball)