overall: have belt loops

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents place
Weight: 0.62
, performance
Weight: 0.56
, factor
Weight: 0.56
, game
Weight: 0.53
, problem
Weight: 0.52
Siblings third
Weight: 0.32
, second
Weight: 0.32
, lead
Weight: 0.32
, consistency
Weight: 0.32

Related properties

Property Similarity
have belt loops 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.21
Rule weight: 0.28
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.66
Plausible(overall, have belt loops)
Evidence: 0.79
¬ Salient(overall, have belt loops)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.79
Salient(overall, have belt loops)
Evidence: 0.61
¬ Typical(overall, have belt loops)
Evidence: 0.76
¬ Remarkable(overall, have belt loops)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.66
Plausible(overall, have belt loops)
Evidence: 0.61
¬ Typical(overall, have belt loops)