overwatch: be in game sensitivity work

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents action
Weight: 0.53
, rule
Weight: 0.45
, command
Weight: 0.45
, game
Weight: 0.22
Siblings play
Weight: 0.29
, step
Weight: 0.29
, raid
Weight: 0.29
, invasion
Weight: 0.29
, intervention
Weight: 0.29

Related properties

Property Similarity
be in game sensitivity work 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.98
Plausible(overwatch, be in game sensitivity work)
Evidence: 0.81
¬ Salient(overwatch, be in game sensitivity work)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.81
Salient(overwatch, be in game sensitivity work)
Evidence: 0.83
¬ Typical(overwatch, be in game sensitivity work)
Evidence: 0.48
¬ Remarkable(overwatch, be in game sensitivity work)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.98
Plausible(overwatch, be in game sensitivity work)
Evidence: 0.83
¬ Typical(overwatch, be in game sensitivity work)