overwatch: cater to to softy

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents action
Weight: 0.53
, rule
Weight: 0.45
, command
Weight: 0.45
, game
Weight: 0.22
Siblings play
Weight: 0.29
, step
Weight: 0.29
, raid
Weight: 0.29
, invasion
Weight: 0.29
, intervention
Weight: 0.29

Related properties

Property Similarity
cater to to softy 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.91
Plausible(overwatch, cater to to softy)
Evidence: 0.56
¬ Salient(overwatch, cater to to softy)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.56
Salient(overwatch, cater to to softy)
Evidence: 0.56
¬ Typical(overwatch, cater to to softy)
Evidence: 0.49
¬ Remarkable(overwatch, cater to to softy)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.91
Plausible(overwatch, cater to to softy)
Evidence: 0.56
¬ Typical(overwatch, cater to to softy)