overwatch: is bad game

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents action
Weight: 0.53
, rule
Weight: 0.45
, command
Weight: 0.45
, game
Weight: 0.22
Siblings play
Weight: 0.29
, step
Weight: 0.29
, raid
Weight: 0.29
, invasion
Weight: 0.29
, intervention
Weight: 0.29

Related properties

Property Similarity
is bad game 1.00
is good game 0.96
is game 0.93
is sjw game 0.93
is slow game 0.86
is worst game 0.86
be expensive for game 0.86
is video game 0.84
is popular video game 0.81
play on ps4 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.12
Rule weight: 0.13
Evidence weight: 0.97
Similarity weight: 0.93
Evidence: 0.08
¬ Remarkable(overwatch, is bad game)
Evidence: 0.40
¬ Remarkable(invasion, is game)
0.11
Rule weight: 0.13
Evidence weight: 0.93
Similarity weight: 0.93
Evidence: 0.08
¬ Remarkable(overwatch, is bad game)
Evidence: 0.97
¬ Remarkable(play, is game)

Remarkability from sibling implausibility

0.55
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.93
Evidence: 0.09
Plausible(overwatch, is bad game)
Evidence: 0.97
Remarkable(play, is game)
Evidence: 0.31
¬ Plausible(play, is game)
0.52
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.93
Evidence: 0.09
Plausible(overwatch, is bad game)
Evidence: 0.40
Remarkable(invasion, is game)
Evidence: 0.11
¬ Plausible(invasion, is game)

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.09
Plausible(overwatch, is bad game)
Evidence: 0.09
¬ Salient(overwatch, is bad game)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.93
Evidence: 0.09
Plausible(overwatch, is bad game)
Evidence: 0.14
¬ Plausible(overwatch, is game)
0.68
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.93
Evidence: 0.09
Salient(overwatch, is bad game)
Evidence: 0.15
¬ Salient(overwatch, is game)
0.66
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.93
Evidence: 0.08
Remarkable(overwatch, is bad game)
Evidence: 0.18
¬ Remarkable(overwatch, is game)
0.63
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.96
Evidence: 0.08
Remarkable(overwatch, is bad game)
Evidence: 0.26
¬ Remarkable(overwatch, is good game)
0.61
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.93
Evidence: 0.38
Typical(overwatch, is bad game)
Evidence: 0.37
¬ Typical(overwatch, is game)
0.59
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.96
Evidence: 0.09
Salient(overwatch, is bad game)
Evidence: 0.31
¬ Salient(overwatch, is good game)
0.51
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.96
Evidence: 0.09
Plausible(overwatch, is bad game)
Evidence: 0.42
¬ Plausible(overwatch, is good game)
0.49
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.96
Evidence: 0.38
Typical(overwatch, is bad game)
Evidence: 0.64
¬ Typical(overwatch, is good game)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.09
Salient(overwatch, is bad game)
Evidence: 0.38
¬ Typical(overwatch, is bad game)
Evidence: 0.08
¬ Remarkable(overwatch, is bad game)

Typical implies Plausible

0.31
Rule weight: 0.48
Evidence weight: 0.65
Similarity weight: 1.00
Evidence: 0.09
Plausible(overwatch, is bad game)
Evidence: 0.38
¬ Typical(overwatch, is bad game)

Typicality and Rermarkability incompatibility between siblings

0.13
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 0.93
Evidence: 0.08
¬ Remarkable(overwatch, is bad game)
Evidence: 0.09
¬ Typical(play, is game)
0.12
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 0.93
Evidence: 0.08
¬ Remarkable(overwatch, is bad game)
Evidence: 0.13
¬ Typical(invasion, is game)