pace: be inconsistent with different players

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents factor
Weight: 0.58
, thing
Weight: 0.57
, attribute
Weight: 0.57
, element
Weight: 0.55
, variable
Weight: 0.53
Siblings trot
Weight: 0.46
, tempo
Weight: 0.33
, momentum
Weight: 0.33
, speed
Weight: 0.32
, intensity
Weight: 0.32

Related properties

Property Similarity
be inconsistent with different players 1.00
be inconsistent with players 0.98

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.14
Plausible(pace, be inconsistent with different players)
Evidence: 0.14
¬ Salient(pace, be inconsistent with different players)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.98
Evidence: 0.12
Remarkable(pace, be inconsistent with different players)
Evidence: 0.15
¬ Remarkable(pace, be inconsistent with players)
0.70
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.98
Evidence: 0.14
Salient(pace, be inconsistent with different players)
Evidence: 0.19
¬ Salient(pace, be inconsistent with players)
0.65
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.98
Evidence: 0.14
Plausible(pace, be inconsistent with different players)
Evidence: 0.26
¬ Plausible(pace, be inconsistent with players)
0.59
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.98
Evidence: 0.42
Typical(pace, be inconsistent with different players)
Evidence: 0.52
¬ Typical(pace, be inconsistent with players)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.14
Salient(pace, be inconsistent with different players)
Evidence: 0.42
¬ Typical(pace, be inconsistent with different players)
Evidence: 0.12
¬ Remarkable(pace, be inconsistent with different players)

Typical implies Plausible

0.31
Rule weight: 0.48
Evidence weight: 0.64
Similarity weight: 1.00
Evidence: 0.14
Plausible(pace, be inconsistent with different players)
Evidence: 0.42
¬ Typical(pace, be inconsistent with different players)