paint: be fun for kid

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents substance
Weight: 0.63
, raw material
Weight: 0.60
, detail
Weight: 0.58
, construction
Weight: 0.57
Siblings nail polish
Weight: 0.64
, ink
Weight: 0.57
, enamel
Weight: 0.57
, watercolor
Weight: 0.52
, wax
Weight: 0.34

Related properties

Property Similarity
be fun for kid 1.00
be used to have fun 0.87
be used to give life to old stuff 0.81
be motivated by something to look nice 0.80
be motivated by your home to look nice 0.78
be used to make your closet look nice 0.77
be motivated by you enjoy it 0.77
be used to keep young child busy 0.76
be used to make your house more beautiful 0.75
be used to add nice feel 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.29
Plausible(paint, be fun for kid)
Evidence: 0.29
¬ Salient(paint, be fun for kid)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.87
Evidence: 0.29
Salient(paint, be fun for kid)
Evidence: 0.20
¬ Salient(paint, be used to have fun)
0.64
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.87
Evidence: 0.22
Remarkable(paint, be fun for kid)
Evidence: 0.18
¬ Remarkable(paint, be used to have fun)
0.62
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.78
Evidence: 0.60
Typical(paint, be fun for kid)
Evidence: 0.16
¬ Typical(paint, be motivated by your home to look nice)
0.59
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.87
Evidence: 0.60
Typical(paint, be fun for kid)
Evidence: 0.51
¬ Typical(paint, be used to have fun)
0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.75
Evidence: 0.60
Typical(paint, be fun for kid)
Evidence: 0.22
¬ Typical(paint, be used to make your house more beautiful)
0.57
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.76
Evidence: 0.22
Remarkable(paint, be fun for kid)
Evidence: 0.16
¬ Remarkable(paint, be used to keep young child busy)
0.56
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.76
Evidence: 0.29
Plausible(paint, be fun for kid)
Evidence: 0.19
¬ Plausible(paint, be used to keep young child busy)
0.55
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.75
Evidence: 0.29
Salient(paint, be fun for kid)
Evidence: 0.20
¬ Salient(paint, be used to make your house more beautiful)
0.54
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.87
Evidence: 0.29
Plausible(paint, be fun for kid)
Evidence: 0.39
¬ Plausible(paint, be used to have fun)
0.52
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.78
Evidence: 0.29
Salient(paint, be fun for kid)
Evidence: 0.30
¬ Salient(paint, be motivated by your home to look nice)
0.50
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.76
Evidence: 0.29
Salient(paint, be fun for kid)
Evidence: 0.33
¬ Salient(paint, be used to keep young child busy)
0.44
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.76
Evidence: 0.60
Typical(paint, be fun for kid)
Evidence: 0.80
¬ Typical(paint, be used to keep young child busy)
0.34
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.75
Evidence: 0.22
Remarkable(paint, be fun for kid)
Evidence: 0.61
¬ Remarkable(paint, be used to make your house more beautiful)
0.31
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.75
Evidence: 0.29
Plausible(paint, be fun for kid)
Evidence: 0.72
¬ Plausible(paint, be used to make your house more beautiful)
0.30
Rule weight: 0.85
Evidence weight: 0.46
Similarity weight: 0.78
Evidence: 0.29
Plausible(paint, be fun for kid)
Evidence: 0.76
¬ Plausible(paint, be motivated by your home to look nice)
0.26
Rule weight: 0.85
Evidence weight: 0.39
Similarity weight: 0.78
Evidence: 0.22
Remarkable(paint, be fun for kid)
Evidence: 0.77
¬ Remarkable(paint, be motivated by your home to look nice)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.29
Salient(paint, be fun for kid)
Evidence: 0.60
¬ Typical(paint, be fun for kid)
Evidence: 0.22
¬ Remarkable(paint, be fun for kid)

Typical implies Plausible

0.28
Rule weight: 0.48
Evidence weight: 0.58
Similarity weight: 1.00
Evidence: 0.29
Plausible(paint, be fun for kid)
Evidence: 0.60
¬ Typical(paint, be fun for kid)