Dice
About
Dialogues
Browse full collection
pass class
:
be used to be happy
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
be used to be happy
1.00
causes make your family proud
0.80
be used to get good
0.79
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.22
Rule weight:
0.28
Evidence weight:
0.79
Similarity weight:
1.00
Evidence:
0.48
Plausible(
pass class
,
be used to be happy
)
⋁
Evidence:
0.41
¬ Salient(
pass class
,
be used to be happy
)
Similarity expansion
0.62
Rule weight:
0.85
Evidence weight:
0.92
Similarity weight:
0.79
Evidence:
0.73
Typical(
pass class
,
be used to be happy
)
⋁
Evidence:
0.29
¬ Typical(
pass class
,
be used to get good
)
0.57
Rule weight:
0.85
Evidence weight:
0.83
Similarity weight:
0.80
Evidence:
0.41
Salient(
pass class
,
be used to be happy
)
⋁
Evidence:
0.29
¬ Salient(
pass class
,
causes make your family proud
)
0.56
Rule weight:
0.85
Evidence weight:
0.82
Similarity weight:
0.80
Evidence:
0.48
Plausible(
pass class
,
be used to be happy
)
⋁
Evidence:
0.36
¬ Plausible(
pass class
,
causes make your family proud
)
0.53
Rule weight:
0.85
Evidence weight:
0.78
Similarity weight:
0.80
Evidence:
0.51
Remarkable(
pass class
,
be used to be happy
)
⋁
Evidence:
0.44
¬ Remarkable(
pass class
,
causes make your family proud
)
0.52
Rule weight:
0.85
Evidence weight:
0.76
Similarity weight:
0.80
Evidence:
0.73
Typical(
pass class
,
be used to be happy
)
⋁
Evidence:
0.89
¬ Typical(
pass class
,
causes make your family proud
)
0.44
Rule weight:
0.85
Evidence weight:
0.66
Similarity weight:
0.79
Evidence:
0.51
Remarkable(
pass class
,
be used to be happy
)
⋁
Evidence:
0.69
¬ Remarkable(
pass class
,
be used to get good
)
0.40
Rule weight:
0.85
Evidence weight:
0.60
Similarity weight:
0.79
Evidence:
0.41
Salient(
pass class
,
be used to be happy
)
⋁
Evidence:
0.68
¬ Salient(
pass class
,
be used to get good
)
0.38
Rule weight:
0.85
Evidence weight:
0.56
Similarity weight:
0.79
Evidence:
0.48
Plausible(
pass class
,
be used to be happy
)
⋁
Evidence:
0.85
¬ Plausible(
pass class
,
be used to get good
)
Typical and Remarkable implies Salient
0.11
Rule weight:
0.14
Evidence weight:
0.78
Similarity weight:
1.00
Evidence:
0.41
Salient(
pass class
,
be used to be happy
)
⋁
Evidence:
0.73
¬ Typical(
pass class
,
be used to be happy
)
⋁
Evidence:
0.51
¬ Remarkable(
pass class
,
be used to be happy
)
Typical implies Plausible
0.30
Rule weight:
0.48
Evidence weight:
0.62
Similarity weight:
1.00
Evidence:
0.48
Plausible(
pass class
,
be used to be happy
)
⋁
Evidence:
0.73
¬ Typical(
pass class
,
be used to be happy
)