patriot: go play

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents person
Weight: 0.56
, term
Weight: 0.55
, thing
Weight: 0.54
, word
Weight: 0.54
Siblings gentleman
Weight: 0.33
, traitor
Weight: 0.33
, public servant
Weight: 0.33
, one person
Weight: 0.32
, warrior
Weight: 0.32

Related properties

Property Similarity
go play 1.00
play in foxboro 0.94
play today 0.88
play in city 0.82
do win games 0.81
is game 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.09
Rule weight: 0.13
Evidence weight: 0.83
Similarity weight: 0.78
Evidence: 0.43
¬ Remarkable(patriot, go play)
Evidence: 0.39
¬ Remarkable(gentleman, is game)

Remarkability from sibling implausibility

0.34
Rule weight: 0.60
Evidence weight: 0.73
Similarity weight: 0.78
Evidence: 0.27
Plausible(patriot, go play)
Evidence: 0.39
Remarkable(gentleman, is game)
Evidence: 0.61
¬ Plausible(gentleman, is game)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.27
Plausible(patriot, go play)
Evidence: 0.29
¬ Salient(patriot, go play)

Similarity expansion

0.77
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.94
Evidence: 0.43
Remarkable(patriot, go play)
Evidence: 0.06
¬ Remarkable(patriot, play in foxboro)
0.77
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.94
Evidence: 0.27
Plausible(patriot, go play)
Evidence: 0.05
¬ Plausible(patriot, play in foxboro)
0.77
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.94
Evidence: 0.29
Salient(patriot, go play)
Evidence: 0.05
¬ Salient(patriot, play in foxboro)
0.67
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.94
Evidence: 0.33
Typical(patriot, go play)
Evidence: 0.25
¬ Typical(patriot, play in foxboro)
0.58
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.88
Evidence: 0.43
Remarkable(patriot, go play)
Evidence: 0.40
¬ Remarkable(patriot, play today)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.33
Typical(patriot, go play)
Evidence: 0.20
¬ Typical(patriot, is game)
0.53
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.82
Evidence: 0.43
Remarkable(patriot, go play)
Evidence: 0.43
¬ Remarkable(patriot, play in city)
0.52
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.81
Evidence: 0.43
Remarkable(patriot, go play)
Evidence: 0.45
¬ Remarkable(patriot, do win games)
0.50
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.78
Evidence: 0.27
Plausible(patriot, go play)
Evidence: 0.34
¬ Plausible(patriot, is game)
0.50
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.88
Evidence: 0.29
Salient(patriot, go play)
Evidence: 0.48
¬ Salient(patriot, play today)
0.46
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.88
Evidence: 0.27
Plausible(patriot, go play)
Evidence: 0.53
¬ Plausible(patriot, play today)
0.44
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.78
Evidence: 0.29
Salient(patriot, go play)
Evidence: 0.47
¬ Salient(patriot, is game)
0.42
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.88
Evidence: 0.33
Typical(patriot, go play)
Evidence: 0.65
¬ Typical(patriot, play today)
0.39
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.82
Evidence: 0.33
Typical(patriot, go play)
Evidence: 0.67
¬ Typical(patriot, play in city)
0.38
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.82
Evidence: 0.29
Salient(patriot, go play)
Evidence: 0.63
¬ Salient(patriot, play in city)
0.35
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.78
Evidence: 0.43
Remarkable(patriot, go play)
Evidence: 0.82
¬ Remarkable(patriot, is game)
0.33
Rule weight: 0.85
Evidence weight: 0.47
Similarity weight: 0.81
Evidence: 0.29
Salient(patriot, go play)
Evidence: 0.75
¬ Salient(patriot, do win games)
0.32
Rule weight: 0.85
Evidence weight: 0.46
Similarity weight: 0.81
Evidence: 0.27
Plausible(patriot, go play)
Evidence: 0.75
¬ Plausible(patriot, do win games)
0.30
Rule weight: 0.85
Evidence weight: 0.43
Similarity weight: 0.81
Evidence: 0.33
Typical(patriot, go play)
Evidence: 0.85
¬ Typical(patriot, do win games)
0.22
Rule weight: 0.85
Evidence weight: 0.32
Similarity weight: 0.82
Evidence: 0.27
Plausible(patriot, go play)
Evidence: 0.94
¬ Plausible(patriot, play in city)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.29
Salient(patriot, go play)
Evidence: 0.33
¬ Typical(patriot, go play)
Evidence: 0.43
¬ Remarkable(patriot, go play)

Typical implies Plausible

0.36
Rule weight: 0.48
Evidence weight: 0.76
Similarity weight: 1.00
Evidence: 0.27
Plausible(patriot, go play)
Evidence: 0.33
¬ Typical(patriot, go play)

Typicality and Rermarkability incompatibility between siblings

0.07
Rule weight: 0.14
Evidence weight: 0.68
Similarity weight: 0.78
Evidence: 0.43
¬ Remarkable(patriot, go play)
Evidence: 0.74
¬ Typical(gentleman, is game)