pay bill: requires get money

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires get money 1.00
requires work to get money 0.96
requires money 0.95
requires make money 0.95
requires have money to pay them 0.92
requires use money 0.92
requires have some money 0.91
wants to get some money from someone 0.90
causes make more money 0.87
be used to get thing pay on time 0.85

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.98
Plausible(pay bill, requires get money)
Evidence: 0.85
¬ Salient(pay bill, requires get money)

Similarity expansion

0.81
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.96
Evidence: 0.98
Plausible(pay bill, requires get money)
Evidence: 0.96
¬ Plausible(pay bill, requires work to get money)
0.80
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.95
Evidence: 0.98
Plausible(pay bill, requires get money)
Evidence: 0.98
¬ Plausible(pay bill, requires money)
0.80
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.95
Evidence: 0.98
Plausible(pay bill, requires get money)
Evidence: 0.99
¬ Plausible(pay bill, requires make money)
0.77
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.95
Evidence: 0.06
Typical(pay bill, requires get money)
Evidence: 0.05
¬ Typical(pay bill, requires make money)
0.77
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.92
Evidence: 0.98
Plausible(pay bill, requires get money)
Evidence: 0.99
¬ Plausible(pay bill, requires have money to pay them)
0.77
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.92
Evidence: 0.98
Plausible(pay bill, requires get money)
Evidence: 0.99
¬ Plausible(pay bill, requires use money)
0.77
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.91
Evidence: 0.98
Plausible(pay bill, requires get money)
Evidence: 0.98
¬ Plausible(pay bill, requires have some money)
0.76
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.96
Evidence: 0.92
Remarkable(pay bill, requires get money)
Evidence: 0.93
¬ Remarkable(pay bill, requires work to get money)
0.76
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.92
Evidence: 0.06
Typical(pay bill, requires get money)
Evidence: 0.03
¬ Typical(pay bill, requires have money to pay them)
0.76
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.95
Evidence: 0.92
Remarkable(pay bill, requires get money)
Evidence: 0.84
¬ Remarkable(pay bill, requires money)
0.75
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.96
Evidence: 0.06
Typical(pay bill, requires get money)
Evidence: 0.09
¬ Typical(pay bill, requires work to get money)
0.75
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.95
Evidence: 0.92
Remarkable(pay bill, requires get money)
Evidence: 0.89
¬ Remarkable(pay bill, requires make money)
0.75
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.90
Evidence: 0.98
Plausible(pay bill, requires get money)
Evidence: 0.98
¬ Plausible(pay bill, wants to get some money from someone)
0.75
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.95
Evidence: 0.06
Typical(pay bill, requires get money)
Evidence: 0.08
¬ Typical(pay bill, requires money)
0.75
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.92
Evidence: 0.06
Typical(pay bill, requires get money)
Evidence: 0.05
¬ Typical(pay bill, requires use money)
0.73
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.87
Evidence: 0.98
Plausible(pay bill, requires get money)
Evidence: 0.94
¬ Plausible(pay bill, causes make more money)
0.73
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.91
Evidence: 0.06
Typical(pay bill, requires get money)
Evidence: 0.06
¬ Typical(pay bill, requires have some money)
0.73
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.92
Evidence: 0.92
Remarkable(pay bill, requires get money)
Evidence: 0.88
¬ Remarkable(pay bill, requires use money)
0.73
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.96
Evidence: 0.85
Salient(pay bill, requires get money)
Evidence: 0.76
¬ Salient(pay bill, requires work to get money)
0.72
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.92
Evidence: 0.92
Remarkable(pay bill, requires get money)
Evidence: 0.94
¬ Remarkable(pay bill, requires have money to pay them)
0.72
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.91
Evidence: 0.92
Remarkable(pay bill, requires get money)
Evidence: 0.91
¬ Remarkable(pay bill, requires have some money)
0.72
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.90
Evidence: 0.06
Typical(pay bill, requires get money)
Evidence: 0.06
¬ Typical(pay bill, wants to get some money from someone)
0.71
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.85
Evidence: 0.98
Plausible(pay bill, requires get money)
Evidence: 1.00
¬ Plausible(pay bill, be used to get thing pay on time)
0.71
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.85
Evidence: 0.06
Typical(pay bill, requires get money)
Evidence: 0.03
¬ Typical(pay bill, be used to get thing pay on time)
0.71
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.95
Evidence: 0.85
Salient(pay bill, requires get money)
Evidence: 0.86
¬ Salient(pay bill, requires money)
0.71
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.90
Evidence: 0.92
Remarkable(pay bill, requires get money)
Evidence: 0.94
¬ Remarkable(pay bill, wants to get some money from someone)
0.70
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.95
Evidence: 0.85
Salient(pay bill, requires get money)
Evidence: 0.90
¬ Salient(pay bill, requires make money)
0.69
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.87
Evidence: 0.92
Remarkable(pay bill, requires get money)
Evidence: 0.83
¬ Remarkable(pay bill, causes make more money)
0.68
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.91
Evidence: 0.85
Salient(pay bill, requires get money)
Evidence: 0.85
¬ Salient(pay bill, requires have some money)
0.68
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.92
Evidence: 0.85
Salient(pay bill, requires get money)
Evidence: 0.91
¬ Salient(pay bill, requires have money to pay them)
0.68
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.90
Evidence: 0.85
Salient(pay bill, requires get money)
Evidence: 0.77
¬ Salient(pay bill, wants to get some money from someone)
0.67
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.92
Evidence: 0.85
Salient(pay bill, requires get money)
Evidence: 0.91
¬ Salient(pay bill, requires use money)
0.67
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.85
Evidence: 0.92
Remarkable(pay bill, requires get money)
Evidence: 0.96
¬ Remarkable(pay bill, be used to get thing pay on time)
0.66
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.87
Evidence: 0.85
Salient(pay bill, requires get money)
Evidence: 0.74
¬ Salient(pay bill, causes make more money)
0.63
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.87
Evidence: 0.06
Typical(pay bill, requires get money)
Evidence: 0.16
¬ Typical(pay bill, causes make more money)
0.63
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.85
Evidence: 0.85
Salient(pay bill, requires get money)
Evidence: 0.92
¬ Salient(pay bill, be used to get thing pay on time)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.85
Salient(pay bill, requires get money)
Evidence: 0.06
¬ Typical(pay bill, requires get money)
Evidence: 0.92
¬ Remarkable(pay bill, requires get money)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.98
Plausible(pay bill, requires get money)
Evidence: 0.06
¬ Typical(pay bill, requires get money)