pay cash: causes get good

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes get good 1.00
causes get something 0.89
requires make sure you have enough 0.81
causes you would get change in return 0.80
requires have enough money with you 0.79
requires do that 0.78
requires bring enough 0.78
causes you have less money 0.78
causes you have less physical money 0.78
requires make sure you have cash 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.88
Plausible(pay cash, causes get good)
Evidence: 0.67
¬ Salient(pay cash, causes get good)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.89
Evidence: 0.24
Typical(pay cash, causes get good)
Evidence: 0.05
¬ Typical(pay cash, causes get something)
0.67
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.24
Typical(pay cash, causes get good)
Evidence: 0.03
¬ Typical(pay cash, requires make sure you have enough)
0.67
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.89
Evidence: 0.88
Plausible(pay cash, causes get good)
Evidence: 0.99
¬ Plausible(pay cash, causes get something)
0.66
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.24
Typical(pay cash, causes get good)
Evidence: 0.02
¬ Typical(pay cash, requires have enough money with you)
0.65
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.89
Evidence: 0.84
Remarkable(pay cash, causes get good)
Evidence: 0.88
¬ Remarkable(pay cash, causes get something)
0.65
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.24
Typical(pay cash, causes get good)
Evidence: 0.04
¬ Typical(pay cash, requires do that)
0.64
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.24
Typical(pay cash, causes get good)
Evidence: 0.04
¬ Typical(pay cash, causes you have less money)
0.63
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.24
Typical(pay cash, causes get good)
Evidence: 0.07
¬ Typical(pay cash, requires bring enough)
0.63
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.24
Typical(pay cash, causes get good)
Evidence: 0.07
¬ Typical(pay cash, causes you have less physical money)
0.61
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.81
Evidence: 0.88
Plausible(pay cash, causes get good)
Evidence: 0.99
¬ Plausible(pay cash, requires make sure you have enough)
0.59
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.79
Evidence: 0.88
Plausible(pay cash, causes get good)
Evidence: 1.00
¬ Plausible(pay cash, requires have enough money with you)
0.59
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.88
Plausible(pay cash, causes get good)
Evidence: 0.99
¬ Plausible(pay cash, requires do that)
0.59
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.81
Evidence: 0.84
Remarkable(pay cash, causes get good)
Evidence: 0.93
¬ Remarkable(pay cash, requires make sure you have enough)
0.59
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.88
Plausible(pay cash, causes get good)
Evidence: 0.98
¬ Plausible(pay cash, requires bring enough)
0.58
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.88
Plausible(pay cash, causes get good)
Evidence: 0.99
¬ Plausible(pay cash, causes you have less money)
0.58
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.88
Plausible(pay cash, causes get good)
Evidence: 0.97
¬ Plausible(pay cash, causes you have less physical money)
0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.84
Remarkable(pay cash, causes get good)
Evidence: 0.83
¬ Remarkable(pay cash, requires bring enough)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.84
Remarkable(pay cash, causes get good)
Evidence: 0.92
¬ Remarkable(pay cash, requires do that)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.79
Evidence: 0.84
Remarkable(pay cash, causes get good)
Evidence: 0.96
¬ Remarkable(pay cash, requires have enough money with you)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.84
Remarkable(pay cash, causes get good)
Evidence: 0.92
¬ Remarkable(pay cash, causes you have less physical money)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.84
Remarkable(pay cash, causes get good)
Evidence: 0.95
¬ Remarkable(pay cash, causes you have less money)
0.53
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.89
Evidence: 0.67
Salient(pay cash, causes get good)
Evidence: 0.92
¬ Salient(pay cash, causes get something)
0.49
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.78
Evidence: 0.67
Salient(pay cash, causes get good)
Evidence: 0.80
¬ Salient(pay cash, causes you have less physical money)
0.48
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.81
Evidence: 0.67
Salient(pay cash, causes get good)
Evidence: 0.92
¬ Salient(pay cash, requires make sure you have enough)
0.48
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.78
Evidence: 0.67
Salient(pay cash, causes get good)
Evidence: 0.87
¬ Salient(pay cash, requires do that)
0.48
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.78
Evidence: 0.67
Salient(pay cash, causes get good)
Evidence: 0.87
¬ Salient(pay cash, requires bring enough)
0.47
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.78
Evidence: 0.67
Salient(pay cash, causes get good)
Evidence: 0.88
¬ Salient(pay cash, causes you have less money)
0.47
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.79
Evidence: 0.67
Salient(pay cash, causes get good)
Evidence: 0.94
¬ Salient(pay cash, requires have enough money with you)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.67
Salient(pay cash, causes get good)
Evidence: 0.24
¬ Typical(pay cash, causes get good)
Evidence: 0.84
¬ Remarkable(pay cash, causes get good)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.88
Plausible(pay cash, causes get good)
Evidence: 0.24
¬ Typical(pay cash, causes get good)