pc: become slow

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents factor
Weight: 0.60
, computer hardware
Weight: 0.59
, personal computer
Weight: 0.58
, server
Weight: 0.58
Siblings xbox
Weight: 0.66
, laptop computer
Weight: 0.33
, cpu
Weight: 0.33
, mac
Weight: 0.33
, tablet computer
Weight: 0.33

Related properties

Property Similarity
become slow 1.00
is slow 0.92
run slow 0.86
slow down over time 0.81
be slow on internet 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.53
Rule weight: 0.66
Evidence weight: 0.87
Similarity weight: 0.92
Evidence: 0.77
Plausible(server, is slow)
Evidence: 0.55
¬ Typical(pc, become slow)

Plausibility inheritance from parent to child

0.05
Rule weight: 0.09
Evidence weight: 0.59
Similarity weight: 0.92
Evidence: 0.46
Plausible(pc, become slow)
Evidence: 0.77
¬ Plausible(server, is slow)

Remarkability exclusitivity betweem a parent and a child

0.36
Rule weight: 0.58
Evidence weight: 0.69
Similarity weight: 0.92
Evidence: 0.46
¬ Remarkable(pc, become slow)
Evidence: 0.68
¬ Remarkable(server, is slow)

Remarkability exclusitivity between siblings

0.09
Rule weight: 0.13
Evidence weight: 0.83
Similarity weight: 0.86
Evidence: 0.46
¬ Remarkable(pc, become slow)
Evidence: 0.37
¬ Remarkable(cpu, run slow)
0.09
Rule weight: 0.13
Evidence weight: 0.81
Similarity weight: 0.86
Evidence: 0.46
¬ Remarkable(pc, become slow)
Evidence: 0.41
¬ Remarkable(mac, run slow)
0.09
Rule weight: 0.13
Evidence weight: 0.82
Similarity weight: 0.81
Evidence: 0.46
¬ Remarkable(pc, become slow)
Evidence: 0.39
¬ Remarkable(cpu, slow down over time)

Remarkability from parent implausibility

0.36
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 0.92
Evidence: 0.77
Plausible(server, is slow)
Evidence: 0.46
Remarkable(pc, become slow)
Evidence: 0.46
¬ Plausible(pc, become slow)

Remarkability from sibling implausibility

0.43
Rule weight: 0.60
Evidence weight: 0.83
Similarity weight: 0.86
Evidence: 0.46
Plausible(pc, become slow)
Evidence: 0.37
Remarkable(cpu, run slow)
Evidence: 0.49
¬ Plausible(cpu, run slow)
0.42
Rule weight: 0.60
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.46
Plausible(pc, become slow)
Evidence: 0.39
Remarkable(cpu, slow down over time)
Evidence: 0.42
¬ Plausible(cpu, slow down over time)
0.42
Rule weight: 0.60
Evidence weight: 0.80
Similarity weight: 0.86
Evidence: 0.46
Plausible(pc, become slow)
Evidence: 0.41
Remarkable(mac, run slow)
Evidence: 0.62
¬ Plausible(mac, run slow)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.46
Plausible(pc, become slow)
Evidence: 0.43
¬ Salient(pc, become slow)

Similarity expansion

0.53
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.81
Evidence: 0.55
Typical(pc, become slow)
Evidence: 0.53
¬ Typical(pc, slow down over time)
0.52
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.92
Evidence: 0.46
Remarkable(pc, become slow)
Evidence: 0.61
¬ Remarkable(pc, is slow)
0.51
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.81
Evidence: 0.46
Plausible(pc, become slow)
Evidence: 0.50
¬ Plausible(pc, slow down over time)
0.47
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.92
Evidence: 0.55
Typical(pc, become slow)
Evidence: 0.89
¬ Typical(pc, is slow)
0.47
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.81
Evidence: 0.43
Salient(pc, become slow)
Evidence: 0.56
¬ Salient(pc, slow down over time)
0.46
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.81
Evidence: 0.46
Remarkable(pc, become slow)
Evidence: 0.63
¬ Remarkable(pc, slow down over time)
0.44
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.81
Evidence: 0.46
Remarkable(pc, become slow)
Evidence: 0.65
¬ Remarkable(pc, be slow on internet)
0.43
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.81
Evidence: 0.55
Typical(pc, become slow)
Evidence: 0.82
¬ Typical(pc, be slow on internet)
0.43
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.92
Evidence: 0.46
Plausible(pc, become slow)
Evidence: 0.84
¬ Plausible(pc, is slow)
0.40
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.81
Evidence: 0.46
Plausible(pc, become slow)
Evidence: 0.79
¬ Plausible(pc, be slow on internet)
0.38
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.92
Evidence: 0.43
Salient(pc, become slow)
Evidence: 0.89
¬ Salient(pc, is slow)
0.35
Rule weight: 0.85
Evidence weight: 0.51
Similarity weight: 0.81
Evidence: 0.43
Salient(pc, become slow)
Evidence: 0.85
¬ Salient(pc, be slow on internet)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.43
Salient(pc, become slow)
Evidence: 0.55
¬ Typical(pc, become slow)
Evidence: 0.46
¬ Remarkable(pc, become slow)

Typical implies Plausible

0.34
Rule weight: 0.48
Evidence weight: 0.70
Similarity weight: 1.00
Evidence: 0.46
Plausible(pc, become slow)
Evidence: 0.55
¬ Typical(pc, become slow)

Typicality and Rermarkability incompatibility between a parent and a child

0.30
Rule weight: 0.51
Evidence weight: 0.63
Similarity weight: 0.92
Evidence: 0.46
¬ Remarkable(pc, become slow)
Evidence: 0.80
¬ Typical(server, is slow)

Typicality and Rermarkability incompatibility between siblings

0.08
Rule weight: 0.14
Evidence weight: 0.72
Similarity weight: 0.86
Evidence: 0.46
¬ Remarkable(pc, become slow)
Evidence: 0.62
¬ Typical(cpu, run slow)
0.08
Rule weight: 0.14
Evidence weight: 0.76
Similarity weight: 0.81
Evidence: 0.46
¬ Remarkable(pc, become slow)
Evidence: 0.53
¬ Typical(cpu, slow down over time)
0.08
Rule weight: 0.14
Evidence weight: 0.65
Similarity weight: 0.86
Evidence: 0.46
¬ Remarkable(pc, become slow)
Evidence: 0.76
¬ Typical(mac, run slow)

Typicality inheritance from parent to child

0.29
Rule weight: 0.48
Evidence weight: 0.64
Similarity weight: 0.92
Evidence: 0.55
Typical(pc, become slow)
Evidence: 0.80
¬ Typical(server, is slow)