penny: be used to flick at person

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents item
Weight: 0.65
, thing
Weight: 0.59
, coin
Weight: 0.59
, money
Weight: 0.59
Siblings dime
Weight: 0.36
, postage stamp
Weight: 0.33
, cash register
Weight: 0.33
, soda
Weight: 0.32
, toaster
Weight: 0.32

Related properties

Property Similarity
be used to flick at person 1.00
be at movie 0.83

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.12
Rule weight: 0.66
Evidence weight: 0.22
Similarity weight: 0.83
Evidence: 0.15
Plausible(money, be at movie)
Evidence: 0.92
¬ Typical(penny, be used to flick at person)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.91
Similarity weight: 0.83
Evidence: 0.38
Plausible(penny, be used to flick at person)
Evidence: 0.15
¬ Plausible(money, be at movie)

Remarkability exclusitivity betweem a parent and a child

0.47
Rule weight: 0.58
Evidence weight: 0.98
Similarity weight: 0.83
Evidence: 0.28
¬ Remarkable(penny, be used to flick at person)
Evidence: 0.08
¬ Remarkable(money, be at movie)

Remarkability exclusitivity between siblings

0.11
Rule weight: 0.13
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.28
¬ Remarkable(penny, be used to flick at person)
Evidence: 0.02
¬ Remarkable(soda, be at movie)

Remarkability from parent implausibility

0.27
Rule weight: 0.42
Evidence weight: 0.77
Similarity weight: 0.83
Evidence: 0.15
Plausible(money, be at movie)
Evidence: 0.28
Remarkable(penny, be used to flick at person)
Evidence: 0.38
¬ Plausible(penny, be used to flick at person)

Remarkability from sibling implausibility

0.33
Rule weight: 0.60
Evidence weight: 0.66
Similarity weight: 0.83
Evidence: 0.38
Plausible(penny, be used to flick at person)
Evidence: 0.02
Remarkable(soda, be at movie)
Evidence: 0.56
¬ Plausible(soda, be at movie)

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.38
Plausible(penny, be used to flick at person)
Evidence: 0.22
¬ Salient(penny, be used to flick at person)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.22
Salient(penny, be used to flick at person)
Evidence: 0.92
¬ Typical(penny, be used to flick at person)
Evidence: 0.28
¬ Remarkable(penny, be used to flick at person)

Typical implies Plausible

0.21
Rule weight: 0.48
Evidence weight: 0.43
Similarity weight: 1.00
Evidence: 0.38
Plausible(penny, be used to flick at person)
Evidence: 0.92
¬ Typical(penny, be used to flick at person)

Typicality and Rermarkability incompatibility between a parent and a child

0.32
Rule weight: 0.51
Evidence weight: 0.75
Similarity weight: 0.83
Evidence: 0.28
¬ Remarkable(penny, be used to flick at person)
Evidence: 0.90
¬ Typical(money, be at movie)

Typicality and Rermarkability incompatibility between siblings

0.08
Rule weight: 0.14
Evidence weight: 0.73
Similarity weight: 0.83
Evidence: 0.28
¬ Remarkable(penny, be used to flick at person)
Evidence: 0.96
¬ Typical(soda, be at movie)

Typicality inheritance from parent to child

0.37
Rule weight: 0.48
Evidence weight: 0.92
Similarity weight: 0.83
Evidence: 0.92
Typical(penny, be used to flick at person)
Evidence: 0.90
¬ Typical(money, be at movie)