piece: have animation

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents example
Weight: 0.62
, man
Weight: 0.61
, film
Weight: 0.61
, thing
Weight: 0.61
Siblings necklace
Weight: 0.66
, picture frame
Weight: 0.66
, collection
Weight: 0.65
, picture
Weight: 0.65
, photo
Weight: 0.64

Related properties

Property Similarity
have animation 1.00
have bad animation 0.97

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.21
Rule weight: 0.28
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.68
Plausible(piece, have animation)
Evidence: 0.79
¬ Salient(piece, have animation)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.97
Evidence: 0.73
Remarkable(piece, have animation)
Evidence: 0.50
¬ Remarkable(piece, have bad animation)
0.71
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.97
Evidence: 0.79
Salient(piece, have animation)
Evidence: 0.69
¬ Salient(piece, have bad animation)
0.65
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.97
Evidence: 0.68
Plausible(piece, have animation)
Evidence: 0.67
¬ Plausible(piece, have bad animation)
0.61
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.97
Evidence: 0.65
Typical(piece, have animation)
Evidence: 0.75
¬ Typical(piece, have bad animation)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.79
Salient(piece, have animation)
Evidence: 0.65
¬ Typical(piece, have animation)
Evidence: 0.73
¬ Remarkable(piece, have animation)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.68
Plausible(piece, have animation)
Evidence: 0.65
¬ Typical(piece, have animation)