piper: get into power armors

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents man
Weight: 0.60
, member
Weight: 0.49
, thing
Weight: 0.47
, aircraft
Weight: 0.45
Siblings young man
Weight: 0.32
, policeman
Weight: 0.32
, postman
Weight: 0.32
, young woman
Weight: 0.32
, old man
Weight: 0.32

Related properties

Property Similarity
get into power armors 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.10
Plausible(piper, get into power armors)
Evidence: 0.16
¬ Salient(piper, get into power armors)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.16
Salient(piper, get into power armors)
Evidence: 0.16
¬ Typical(piper, get into power armors)
Evidence: 0.28
¬ Remarkable(piper, get into power armors)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.10
Plausible(piper, get into power armors)
Evidence: 0.16
¬ Typical(piper, get into power armors)