plan: have time going

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents proposal
Weight: 0.71
, amendment
Weight: 0.69
, concept
Weight: 0.65
, preparation
Weight: 0.60
Siblings blueprint
Weight: 0.77
, strategy
Weight: 0.65
, road map
Weight: 0.64
, mission
Weight: 0.63
, architect
Weight: 0.63

Related properties

Property Similarity
have time going 1.00
have more time going 0.97
do 0.81
need know 0.81
were able 0.79
make little money 0.78
be getting 0.78
be for tournament going 0.78
get paid little 0.78
be for playoffs going 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.52
Rule weight: 0.66
Evidence weight: 1.00
Similarity weight: 0.78
Evidence: 0.93
Plausible(preparation, be for tournament going)
Evidence: 0.03
¬ Typical(plan, have time going)
0.51
Rule weight: 0.66
Evidence weight: 1.00
Similarity weight: 0.77
Evidence: 0.96
Plausible(preparation, be for playoffs going)
Evidence: 0.03
¬ Typical(plan, have time going)

Plausibility inheritance from parent to child

0.02
Rule weight: 0.09
Evidence weight: 0.26
Similarity weight: 0.78
Evidence: 0.21
Plausible(plan, have time going)
Evidence: 0.93
¬ Plausible(preparation, be for tournament going)
0.02
Rule weight: 0.09
Evidence weight: 0.24
Similarity weight: 0.77
Evidence: 0.21
Plausible(plan, have time going)
Evidence: 0.96
¬ Plausible(preparation, be for playoffs going)

Remarkability exclusitivity betweem a parent and a child

0.20
Rule weight: 0.58
Evidence weight: 0.46
Similarity weight: 0.77
Evidence: 0.98
¬ Remarkable(plan, have time going)
Evidence: 0.55
¬ Remarkable(preparation, be for playoffs going)
0.19
Rule weight: 0.58
Evidence weight: 0.43
Similarity weight: 0.78
Evidence: 0.98
¬ Remarkable(plan, have time going)
Evidence: 0.58
¬ Remarkable(preparation, be for tournament going)

Remarkability exclusitivity between siblings

0.06
Rule weight: 0.13
Evidence weight: 0.53
Similarity weight: 0.81
Evidence: 0.98
¬ Remarkable(plan, have time going)
Evidence: 0.49
¬ Remarkable(architect, do)
0.05
Rule weight: 0.13
Evidence weight: 0.49
Similarity weight: 0.81
Evidence: 0.98
¬ Remarkable(plan, have time going)
Evidence: 0.52
¬ Remarkable(strategy, do)
0.02
Rule weight: 0.13
Evidence weight: 0.17
Similarity weight: 0.79
Evidence: 0.98
¬ Remarkable(plan, have time going)
Evidence: 0.85
¬ Remarkable(architect, were able)
0.01
Rule weight: 0.13
Evidence weight: 0.07
Similarity weight: 0.81
Evidence: 0.98
¬ Remarkable(plan, have time going)
Evidence: 0.95
¬ Remarkable(architect, need know)

Remarkability from parent implausibility

0.33
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.78
Evidence: 0.93
Plausible(preparation, be for tournament going)
Evidence: 0.98
Remarkable(plan, have time going)
Evidence: 0.21
¬ Plausible(plan, have time going)
0.32
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.77
Evidence: 0.96
Plausible(preparation, be for playoffs going)
Evidence: 0.98
Remarkable(plan, have time going)
Evidence: 0.21
¬ Plausible(plan, have time going)

Remarkability from sibling implausibility

0.48
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.81
Evidence: 0.21
Plausible(plan, have time going)
Evidence: 0.95
Remarkable(architect, need know)
Evidence: 0.37
¬ Plausible(architect, need know)
0.47
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.21
Plausible(plan, have time going)
Evidence: 0.49
Remarkable(architect, do)
Evidence: 0.08
¬ Plausible(architect, do)
0.47
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.21
Plausible(plan, have time going)
Evidence: 0.52
Remarkable(strategy, do)
Evidence: 0.12
¬ Plausible(strategy, do)
0.45
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.79
Evidence: 0.21
Plausible(plan, have time going)
Evidence: 0.85
Remarkable(architect, were able)
Evidence: 0.43
¬ Plausible(architect, were able)

Salient implies Plausible

0.17
Rule weight: 0.28
Evidence weight: 0.60
Similarity weight: 1.00
Evidence: 0.21
Plausible(plan, have time going)
Evidence: 0.50
¬ Salient(plan, have time going)

Similarity expansion

0.81
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.97
Evidence: 0.98
Remarkable(plan, have time going)
Evidence: 0.73
¬ Remarkable(plan, have more time going)
0.65
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.98
Remarkable(plan, have time going)
Evidence: 0.93
¬ Remarkable(plan, be getting)
0.65
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.03
Typical(plan, have time going)
Evidence: 0.03
¬ Typical(plan, be getting)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.21
Plausible(plan, have time going)
Evidence: 0.19
¬ Plausible(plan, be getting)
0.53
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.78
Evidence: 0.50
Salient(plan, have time going)
Evidence: 0.41
¬ Salient(plan, be getting)
...

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.50
Salient(plan, have time going)
Evidence: 0.03
¬ Typical(plan, have time going)
Evidence: 0.98
¬ Remarkable(plan, have time going)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.21
Plausible(plan, have time going)
Evidence: 0.03
¬ Typical(plan, have time going)

Typicality and Rermarkability incompatibility between a parent and a child

0.02
Rule weight: 0.51
Evidence weight: 0.05
Similarity weight: 0.78
Evidence: 0.98
¬ Remarkable(plan, have time going)
Evidence: 0.97
¬ Typical(preparation, be for tournament going)
0.01
Rule weight: 0.51
Evidence weight: 0.03
Similarity weight: 0.77
Evidence: 0.98
¬ Remarkable(plan, have time going)
Evidence: 0.99
¬ Typical(preparation, be for playoffs going)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.98
¬ Remarkable(plan, have time going)
Evidence: 0.06
¬ Typical(architect, do)
0.10
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.98
¬ Remarkable(plan, have time going)
Evidence: 0.11
¬ Typical(strategy, do)
0.09
Rule weight: 0.14
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.98
¬ Remarkable(plan, have time going)
Evidence: 0.15
¬ Typical(architect, need know)
0.07
Rule weight: 0.14
Evidence weight: 0.69
Similarity weight: 0.79
Evidence: 0.98
¬ Remarkable(plan, have time going)
Evidence: 0.31
¬ Typical(architect, were able)

Typicality inheritance from parent to child

0.02
Rule weight: 0.48
Evidence weight: 0.05
Similarity weight: 0.78
Evidence: 0.03
Typical(plan, have time going)
Evidence: 0.97
¬ Typical(preparation, be for tournament going)
0.01
Rule weight: 0.48
Evidence weight: 0.04
Similarity weight: 0.77
Evidence: 0.03
Typical(plan, have time going)
Evidence: 0.99
¬ Typical(preparation, be for playoffs going)