plateau: affect human life

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents place
Weight: 0.53
, game
Weight: 0.45
, area
Weight: 0.44
, obstacle
Weight: 0.43
Siblings mark
Weight: 0.32
, west point
Weight: 0.31
, cave
Weight: 0.31
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Related properties

Property Similarity
affect human life 1.00
affect life 0.92

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.17
Rule weight: 0.28
Evidence weight: 0.62
Similarity weight: 1.00
Evidence: 0.24
Plausible(plateau, affect human life)
Evidence: 0.50
¬ Salient(plateau, affect human life)

Similarity expansion

0.76
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.92
Evidence: 0.04
Typical(plateau, affect human life)
Evidence: 0.04
¬ Typical(plateau, affect life)
0.76
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.92
Evidence: 0.96
Remarkable(plateau, affect human life)
Evidence: 0.96
¬ Remarkable(plateau, affect life)
0.64
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.92
Evidence: 0.24
Plausible(plateau, affect human life)
Evidence: 0.24
¬ Plausible(plateau, affect life)
0.59
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.92
Evidence: 0.50
Salient(plateau, affect human life)
Evidence: 0.49
¬ Salient(plateau, affect life)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.50
Salient(plateau, affect human life)
Evidence: 0.04
¬ Typical(plateau, affect human life)
Evidence: 0.96
¬ Remarkable(plateau, affect human life)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.24
Plausible(plateau, affect human life)
Evidence: 0.04
¬ Typical(plateau, affect human life)