play baseball: be used to boost economy

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

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Siblings -

Related properties

Property Similarity
be used to boost economy 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.79
Plausible(play baseball, be used to boost economy)
Evidence: 0.46
¬ Salient(play baseball, be used to boost economy)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.46
Salient(play baseball, be used to boost economy)
Evidence: 0.54
¬ Typical(play baseball, be used to boost economy)
Evidence: 0.19
¬ Remarkable(play baseball, be used to boost economy)

Typical implies Plausible

0.42
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.79
Plausible(play baseball, be used to boost economy)
Evidence: 0.54
¬ Typical(play baseball, be used to boost economy)