play baseball: causes win game

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes win game 1.00
be used to person who enjoy play game 0.85
requires find game 0.83
be motivated by play on team 0.81
be used to beat other team 0.81
requires find team to play on 0.80
requires have team to play with 0.79
requires know rule of game 0.77
be used to learn rule of game 0.77
be used to have fun play sport 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.64
Plausible(play baseball, causes win game)
Evidence: 0.44
¬ Salient(play baseball, causes win game)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.85
Evidence: 0.51
Typical(play baseball, causes win game)
Evidence: 0.07
¬ Typical(play baseball, be used to person who enjoy play game)
0.66
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.83
Evidence: 0.51
Typical(play baseball, causes win game)
Evidence: 0.13
¬ Typical(play baseball, requires find game)
0.63
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.51
Typical(play baseball, causes win game)
Evidence: 0.13
¬ Typical(play baseball, requires have team to play with)
0.62
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.51
Typical(play baseball, causes win game)
Evidence: 0.08
¬ Typical(play baseball, be used to have fun play sport)
0.61
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.80
Evidence: 0.51
Typical(play baseball, causes win game)
Evidence: 0.21
¬ Typical(play baseball, requires find team to play on)
0.61
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.85
Evidence: 0.83
Remarkable(play baseball, causes win game)
Evidence: 0.94
¬ Remarkable(play baseball, be used to person who enjoy play game)
0.60
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.83
Evidence: 0.83
Remarkable(play baseball, causes win game)
Evidence: 0.91
¬ Remarkable(play baseball, requires find game)
0.59
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.81
Evidence: 0.83
Remarkable(play baseball, causes win game)
Evidence: 0.86
¬ Remarkable(play baseball, be used to beat other team)
0.58
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.77
Evidence: 0.83
Remarkable(play baseball, causes win game)
Evidence: 0.73
¬ Remarkable(play baseball, be used to learn rule of game)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.83
Remarkable(play baseball, causes win game)
Evidence: 0.93
¬ Remarkable(play baseball, requires find team to play on)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.79
Evidence: 0.83
Remarkable(play baseball, causes win game)
Evidence: 0.93
¬ Remarkable(play baseball, requires have team to play with)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.77
Evidence: 0.83
Remarkable(play baseball, causes win game)
Evidence: 0.84
¬ Remarkable(play baseball, requires know rule of game)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.77
Evidence: 0.51
Typical(play baseball, causes win game)
Evidence: 0.30
¬ Typical(play baseball, requires know rule of game)
0.55
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.83
Remarkable(play baseball, causes win game)
Evidence: 0.92
¬ Remarkable(play baseball, be used to have fun play sport)
0.54
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.81
Evidence: 0.51
Typical(play baseball, causes win game)
Evidence: 0.44
¬ Typical(play baseball, be used to beat other team)
0.52
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.81
Evidence: 0.44
Salient(play baseball, causes win game)
Evidence: 0.44
¬ Salient(play baseball, be used to beat other team)
0.52
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.81
Evidence: 0.64
Plausible(play baseball, causes win game)
Evidence: 0.69
¬ Plausible(play baseball, be used to beat other team)
0.50
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.77
Evidence: 0.44
Salient(play baseball, causes win game)
Evidence: 0.44
¬ Salient(play baseball, be used to learn rule of game)
0.50
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.77
Evidence: 0.64
Plausible(play baseball, causes win game)
Evidence: 0.68
¬ Plausible(play baseball, be used to learn rule of game)
0.49
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.77
Evidence: 0.51
Typical(play baseball, causes win game)
Evidence: 0.53
¬ Typical(play baseball, be used to learn rule of game)
0.48
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.80
Evidence: 0.44
Salient(play baseball, causes win game)
Evidence: 0.53
¬ Salient(play baseball, requires find team to play on)
0.47
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.83
Evidence: 0.64
Plausible(play baseball, causes win game)
Evidence: 0.93
¬ Plausible(play baseball, requires find game)
0.47
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.80
Evidence: 0.64
Plausible(play baseball, causes win game)
Evidence: 0.84
¬ Plausible(play baseball, requires find team to play on)
0.47
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.85
Evidence: 0.64
Plausible(play baseball, causes win game)
Evidence: 0.97
¬ Plausible(play baseball, be used to person who enjoy play game)
0.46
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.77
Evidence: 0.64
Plausible(play baseball, causes win game)
Evidence: 0.83
¬ Plausible(play baseball, requires know rule of game)
0.45
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.79
Evidence: 0.64
Plausible(play baseball, causes win game)
Evidence: 0.91
¬ Plausible(play baseball, requires have team to play with)
0.44
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.77
Evidence: 0.44
Salient(play baseball, causes win game)
Evidence: 0.58
¬ Salient(play baseball, requires know rule of game)
0.43
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.79
Evidence: 0.44
Salient(play baseball, causes win game)
Evidence: 0.64
¬ Salient(play baseball, requires have team to play with)
0.43
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.85
Evidence: 0.44
Salient(play baseball, causes win game)
Evidence: 0.72
¬ Salient(play baseball, be used to person who enjoy play game)
0.43
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.83
Evidence: 0.44
Salient(play baseball, causes win game)
Evidence: 0.70
¬ Salient(play baseball, requires find game)
0.42
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.76
Evidence: 0.64
Plausible(play baseball, causes win game)
Evidence: 0.96
¬ Plausible(play baseball, be used to have fun play sport)
0.37
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.76
Evidence: 0.44
Salient(play baseball, causes win game)
Evidence: 0.77
¬ Salient(play baseball, be used to have fun play sport)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.76
Similarity weight: 1.00
Evidence: 0.44
Salient(play baseball, causes win game)
Evidence: 0.51
¬ Typical(play baseball, causes win game)
Evidence: 0.83
¬ Remarkable(play baseball, causes win game)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.64
Plausible(play baseball, causes win game)
Evidence: 0.51
¬ Typical(play baseball, causes win game)