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play basketball
:
be used to enjoyment
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
be used to enjoyment
1.00
be motivated by it be fun sport
0.75
be fun
0.75
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.25
Rule weight:
0.28
Evidence weight:
0.90
Similarity weight:
1.00
Evidence:
0.85
Plausible(
play basketball
,
be used to enjoyment
)
⋁
Evidence:
0.70
¬ Salient(
play basketball
,
be used to enjoyment
)
Similarity expansion
0.57
Rule weight:
0.85
Evidence weight:
0.89
Similarity weight:
0.75
Evidence:
0.85
Plausible(
play basketball
,
be used to enjoyment
)
⋁
Evidence:
0.74
¬ Plausible(
play basketball
,
be fun
)
0.56
Rule weight:
0.85
Evidence weight:
0.87
Similarity weight:
0.75
Evidence:
0.85
Plausible(
play basketball
,
be used to enjoyment
)
⋁
Evidence:
0.86
¬ Plausible(
play basketball
,
be motivated by it be fun sport
)
0.54
Rule weight:
0.85
Evidence weight:
0.84
Similarity weight:
0.75
Evidence:
0.34
Typical(
play basketball
,
be used to enjoyment
)
⋁
Evidence:
0.23
¬ Typical(
play basketball
,
be motivated by it be fun sport
)
0.54
Rule weight:
0.85
Evidence weight:
0.84
Similarity weight:
0.75
Evidence:
0.70
Salient(
play basketball
,
be used to enjoyment
)
⋁
Evidence:
0.52
¬ Salient(
play basketball
,
be fun
)
0.52
Rule weight:
0.85
Evidence weight:
0.81
Similarity weight:
0.75
Evidence:
0.70
Salient(
play basketball
,
be used to enjoyment
)
⋁
Evidence:
0.62
¬ Salient(
play basketball
,
be motivated by it be fun sport
)
0.46
Rule weight:
0.85
Evidence weight:
0.71
Similarity weight:
0.75
Evidence:
0.34
Typical(
play basketball
,
be used to enjoyment
)
⋁
Evidence:
0.44
¬ Typical(
play basketball
,
be fun
)
0.40
Rule weight:
0.85
Evidence weight:
0.62
Similarity weight:
0.75
Evidence:
0.50
Remarkable(
play basketball
,
be used to enjoyment
)
⋁
Evidence:
0.76
¬ Remarkable(
play basketball
,
be fun
)
0.36
Rule weight:
0.85
Evidence weight:
0.56
Similarity weight:
0.75
Evidence:
0.50
Remarkable(
play basketball
,
be used to enjoyment
)
⋁
Evidence:
0.88
¬ Remarkable(
play basketball
,
be motivated by it be fun sport
)
...
Typical and Remarkable implies Salient
0.13
Rule weight:
0.14
Evidence weight:
0.95
Similarity weight:
1.00
Evidence:
0.70
Salient(
play basketball
,
be used to enjoyment
)
⋁
Evidence:
0.34
¬ Typical(
play basketball
,
be used to enjoyment
)
⋁
Evidence:
0.50
¬ Remarkable(
play basketball
,
be used to enjoyment
)
Typical implies Plausible
0.45
Rule weight:
0.48
Evidence weight:
0.95
Similarity weight:
1.00
Evidence:
0.85
Plausible(
play basketball
,
be used to enjoyment
)
⋁
Evidence:
0.34
¬ Typical(
play basketball
,
be used to enjoyment
)