Dice
About
Dialogues
Browse full collection
play be for child that
:
wants to play
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
wants to play
1.00
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.26
Rule weight:
0.28
Evidence weight:
0.93
Similarity weight:
1.00
Evidence:
0.92
Plausible(
play be for child that
,
wants to play
)
⋁
Evidence:
0.83
¬ Salient(
play be for child that
,
wants to play
)
Typical and Remarkable implies Salient
0.14
Rule weight:
0.14
Evidence weight:
0.98
Similarity weight:
1.00
Evidence:
0.83
Salient(
play be for child that
,
wants to play
)
⋁
Evidence:
0.17
¬ Typical(
play be for child that
,
wants to play
)
⋁
Evidence:
0.60
¬ Remarkable(
play be for child that
,
wants to play
)
Typical implies Plausible
0.47
Rule weight:
0.48
Evidence weight:
0.99
Similarity weight:
1.00
Evidence:
0.92
Plausible(
play be for child that
,
wants to play
)
⋁
Evidence:
0.17
¬ Typical(
play be for child that
,
wants to play
)