play card: be motivated by play game

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by play game 1.00
be used to play game 0.96
be motivated by play game with others 0.96
requires play game 0.95
be used to game 0.93
causes win game 0.89
causes you might win game 0.85
be motivated by win 0.82
requires someone to play with 0.82
be motivated by you like to win 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.98
Plausible(play card, be motivated by play game)
Evidence: 0.88
¬ Salient(play card, be motivated by play game)

Similarity expansion

0.81
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.96
Evidence: 0.98
Plausible(play card, be motivated by play game)
Evidence: 0.99
¬ Plausible(play card, be used to play game)
0.81
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.96
Evidence: 0.98
Plausible(play card, be motivated by play game)
Evidence: 0.87
¬ Plausible(play card, be motivated by play game with others)
0.80
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.95
Evidence: 0.98
Plausible(play card, be motivated by play game)
Evidence: 0.99
¬ Plausible(play card, requires play game)
0.78
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.93
Evidence: 0.98
Plausible(play card, be motivated by play game)
Evidence: 0.97
¬ Plausible(play card, be used to game)
0.78
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.96
Evidence: 0.06
Typical(play card, be motivated by play game)
Evidence: 0.06
¬ Typical(play card, be used to play game)
0.77
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.95
Evidence: 0.06
Typical(play card, be motivated by play game)
Evidence: 0.05
¬ Typical(play card, requires play game)
0.76
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.96
Evidence: 0.88
Salient(play card, be motivated by play game)
Evidence: 0.58
¬ Salient(play card, be motivated by play game with others)
0.75
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.96
Evidence: 0.90
Remarkable(play card, be motivated by play game)
Evidence: 0.86
¬ Remarkable(play card, be used to play game)
0.75
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.89
Evidence: 0.98
Plausible(play card, be motivated by play game)
Evidence: 0.77
¬ Plausible(play card, causes win game)
0.74
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.95
Evidence: 0.90
Remarkable(play card, be motivated by play game)
Evidence: 0.85
¬ Remarkable(play card, requires play game)
0.74
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.96
Evidence: 0.90
Remarkable(play card, be motivated by play game)
Evidence: 0.91
¬ Remarkable(play card, be motivated by play game with others)
0.73
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.93
Evidence: 0.90
Remarkable(play card, be motivated by play game)
Evidence: 0.72
¬ Remarkable(play card, be used to game)
0.73
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.96
Evidence: 0.88
Salient(play card, be motivated by play game)
Evidence: 0.89
¬ Salient(play card, be used to play game)
0.72
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.95
Evidence: 0.88
Salient(play card, be motivated by play game)
Evidence: 0.91
¬ Salient(play card, requires play game)
0.72
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.93
Evidence: 0.06
Typical(play card, be motivated by play game)
Evidence: 0.10
¬ Typical(play card, be used to game)
0.72
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.85
Evidence: 0.98
Plausible(play card, be motivated by play game)
Evidence: 0.95
¬ Plausible(play card, causes you might win game)
0.71
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.93
Evidence: 0.88
Salient(play card, be motivated by play game)
Evidence: 0.86
¬ Salient(play card, be used to game)
0.71
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.89
Evidence: 0.88
Salient(play card, be motivated by play game)
Evidence: 0.54
¬ Salient(play card, causes win game)
0.69
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.89
Evidence: 0.90
Remarkable(play card, be motivated by play game)
Evidence: 0.82
¬ Remarkable(play card, causes win game)
0.69
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.82
Evidence: 0.98
Plausible(play card, be motivated by play game)
Evidence: 0.99
¬ Plausible(play card, requires someone to play with)
0.67
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.98
Plausible(play card, be motivated by play game)
Evidence: 0.93
¬ Plausible(play card, be motivated by you like to win)
0.67
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.82
Evidence: 0.06
Typical(play card, be motivated by play game)
Evidence: 0.04
¬ Typical(play card, requires someone to play with)
0.67
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.96
Evidence: 0.06
Typical(play card, be motivated by play game)
Evidence: 0.20
¬ Typical(play card, be motivated by play game with others)
0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.88
Salient(play card, be motivated by play game)
Evidence: 0.74
¬ Salient(play card, causes you might win game)
0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.06
Typical(play card, be motivated by play game)
Evidence: 0.10
¬ Typical(play card, causes you might win game)
0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.90
Remarkable(play card, be motivated by play game)
Evidence: 0.92
¬ Remarkable(play card, causes you might win game)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.82
Evidence: 0.90
Remarkable(play card, be motivated by play game)
Evidence: 0.91
¬ Remarkable(play card, requires someone to play with)
0.62
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.88
Salient(play card, be motivated by play game)
Evidence: 0.73
¬ Salient(play card, be motivated by you like to win)
0.62
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.82
Evidence: 0.88
Salient(play card, be motivated by play game)
Evidence: 0.90
¬ Salient(play card, requires someone to play with)
0.62
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.90
Remarkable(play card, be motivated by play game)
Evidence: 0.90
¬ Remarkable(play card, be motivated by you like to win)
0.60
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.06
Typical(play card, be motivated by play game)
Evidence: 0.13
¬ Typical(play card, be motivated by you like to win)
0.49
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.89
Evidence: 0.06
Typical(play card, be motivated by play game)
Evidence: 0.37
¬ Typical(play card, causes win game)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.88
Salient(play card, be motivated by play game)
Evidence: 0.06
¬ Typical(play card, be motivated by play game)
Evidence: 0.90
¬ Remarkable(play card, be motivated by play game)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.98
Plausible(play card, be motivated by play game)
Evidence: 0.06
¬ Typical(play card, be motivated by play game)