play card: be used to play poker

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to play poker 1.00
requires go to casino 0.80
be used to play cribbage 0.76
be used to play game 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.73
Plausible(play card, be used to play poker)
Evidence: 0.49
¬ Salient(play card, be used to play poker)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.41
Remarkable(play card, be used to play poker)
Evidence: 0.08
¬ Remarkable(play card, requires go to casino)
0.64
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.80
Evidence: 0.49
Salient(play card, be used to play poker)
Evidence: 0.12
¬ Salient(play card, requires go to casino)
0.63
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.75
Evidence: 0.55
Typical(play card, be used to play poker)
Evidence: 0.06
¬ Typical(play card, be used to play game)
0.62
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.41
Remarkable(play card, be used to play poker)
Evidence: 0.09
¬ Remarkable(play card, be used to play cribbage)
0.60
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.49
Salient(play card, be used to play poker)
Evidence: 0.16
¬ Salient(play card, be used to play cribbage)
0.57
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.80
Evidence: 0.73
Plausible(play card, be used to play poker)
Evidence: 0.61
¬ Plausible(play card, requires go to casino)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.73
Plausible(play card, be used to play poker)
Evidence: 0.73
¬ Plausible(play card, be used to play cribbage)
0.47
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.75
Evidence: 0.73
Plausible(play card, be used to play poker)
Evidence: 0.99
¬ Plausible(play card, be used to play game)
0.43
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.76
Evidence: 0.55
Typical(play card, be used to play poker)
Evidence: 0.74
¬ Typical(play card, be used to play cribbage)
0.40
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.80
Evidence: 0.55
Typical(play card, be used to play poker)
Evidence: 0.91
¬ Typical(play card, requires go to casino)
0.35
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.75
Evidence: 0.49
Salient(play card, be used to play poker)
Evidence: 0.89
¬ Salient(play card, be used to play game)
0.32
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.75
Evidence: 0.41
Remarkable(play card, be used to play poker)
Evidence: 0.86
¬ Remarkable(play card, be used to play game)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.49
Salient(play card, be used to play poker)
Evidence: 0.55
¬ Typical(play card, be used to play poker)
Evidence: 0.41
¬ Remarkable(play card, be used to play poker)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.73
Plausible(play card, be used to play poker)
Evidence: 0.55
¬ Typical(play card, be used to play poker)