play chess: be used to be challenge

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to be challenge 1.00
be motivated by challenge 0.95
be motivated by you like challenge 0.90
be motivated by you enjoy challenge 0.88
be motivated by you like mental challenge 0.82

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.52
Plausible(play chess, be used to be challenge)
Evidence: 0.47
¬ Salient(play chess, be used to be challenge)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.90
Evidence: 0.75
Typical(play chess, be used to be challenge)
Evidence: 0.23
¬ Typical(play chess, be motivated by you like challenge)
0.71
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.88
Evidence: 0.75
Typical(play chess, be used to be challenge)
Evidence: 0.21
¬ Typical(play chess, be motivated by you enjoy challenge)
0.70
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.95
Evidence: 0.75
Typical(play chess, be used to be challenge)
Evidence: 0.58
¬ Typical(play chess, be motivated by challenge)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.75
Typical(play chess, be used to be challenge)
Evidence: 0.31
¬ Typical(play chess, be motivated by you like mental challenge)
0.59
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.95
Evidence: 0.47
Salient(play chess, be used to be challenge)
Evidence: 0.51
¬ Salient(play chess, be motivated by challenge)
0.56
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.95
Evidence: 0.52
Plausible(play chess, be used to be challenge)
Evidence: 0.66
¬ Plausible(play chess, be motivated by challenge)
0.53
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.95
Evidence: 0.47
Remarkable(play chess, be used to be challenge)
Evidence: 0.65
¬ Remarkable(play chess, be motivated by challenge)
0.52
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.90
Evidence: 0.47
Salient(play chess, be used to be challenge)
Evidence: 0.62
¬ Salient(play chess, be motivated by you like challenge)
0.50
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.88
Evidence: 0.47
Salient(play chess, be used to be challenge)
Evidence: 0.62
¬ Salient(play chess, be motivated by you enjoy challenge)
0.48
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.82
Evidence: 0.47
Salient(play chess, be used to be challenge)
Evidence: 0.60
¬ Salient(play chess, be motivated by you like mental challenge)
0.45
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.90
Evidence: 0.52
Plausible(play chess, be used to be challenge)
Evidence: 0.86
¬ Plausible(play chess, be motivated by you like challenge)
0.43
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.88
Evidence: 0.52
Plausible(play chess, be used to be challenge)
Evidence: 0.87
¬ Plausible(play chess, be motivated by you enjoy challenge)
0.42
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.82
Evidence: 0.52
Plausible(play chess, be used to be challenge)
Evidence: 0.82
¬ Plausible(play chess, be motivated by you like mental challenge)
0.40
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.90
Evidence: 0.47
Remarkable(play chess, be used to be challenge)
Evidence: 0.89
¬ Remarkable(play chess, be motivated by you like challenge)
0.39
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.88
Evidence: 0.47
Remarkable(play chess, be used to be challenge)
Evidence: 0.91
¬ Remarkable(play chess, be motivated by you enjoy challenge)
0.39
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.82
Evidence: 0.47
Remarkable(play chess, be used to be challenge)
Evidence: 0.84
¬ Remarkable(play chess, be motivated by you like mental challenge)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.47
Salient(play chess, be used to be challenge)
Evidence: 0.75
¬ Typical(play chess, be used to be challenge)
Evidence: 0.47
¬ Remarkable(play chess, be used to be challenge)

Typical implies Plausible

0.31
Rule weight: 0.48
Evidence weight: 0.64
Similarity weight: 1.00
Evidence: 0.52
Plausible(play chess, be used to be challenge)
Evidence: 0.75
¬ Typical(play chess, be used to be challenge)