play chess: be used to contest

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to contest 1.00
be used to competition 0.78
be used to game 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.21
Rule weight: 0.28
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.32
Plausible(play chess, be used to contest)
Evidence: 0.37
¬ Salient(play chess, be used to contest)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.96
Typical(play chess, be used to contest)
Evidence: 0.67
¬ Typical(play chess, be used to competition)
0.47
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.78
Evidence: 0.36
Remarkable(play chess, be used to contest)
Evidence: 0.45
¬ Remarkable(play chess, be used to competition)
0.45
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.78
Evidence: 0.37
Salient(play chess, be used to contest)
Evidence: 0.52
¬ Salient(play chess, be used to competition)
0.39
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.78
Evidence: 0.32
Plausible(play chess, be used to contest)
Evidence: 0.62
¬ Plausible(play chess, be used to competition)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.37
Salient(play chess, be used to contest)
Evidence: 0.96
¬ Typical(play chess, be used to contest)
Evidence: 0.36
¬ Remarkable(play chess, be used to contest)

Typical implies Plausible

0.17
Rule weight: 0.48
Evidence weight: 0.35
Similarity weight: 1.00
Evidence: 0.32
Plausible(play chess, be used to contest)
Evidence: 0.96
¬ Typical(play chess, be used to contest)