play chess: be used to gain understand of strategy and tactic

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to gain understand of strategy and tactic 1.00
be motivated by practice think about strategy 0.85
be used to learn to think strategically 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.70
Plausible(play chess, be used to gain understand of strategy and tactic)
Evidence: 0.61
¬ Salient(play chess, be used to gain understand of strategy and tactic)

Similarity expansion

0.59
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.85
Evidence: 0.57
Typical(play chess, be used to gain understand of strategy and tactic)
Evidence: 0.45
¬ Typical(play chess, be motivated by practice think about strategy)
0.58
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.85
Evidence: 0.61
Salient(play chess, be used to gain understand of strategy and tactic)
Evidence: 0.50
¬ Salient(play chess, be motivated by practice think about strategy)
0.57
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.85
Evidence: 0.70
Plausible(play chess, be used to gain understand of strategy and tactic)
Evidence: 0.73
¬ Plausible(play chess, be motivated by practice think about strategy)
0.53
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.75
Evidence: 0.57
Typical(play chess, be used to gain understand of strategy and tactic)
Evidence: 0.40
¬ Typical(play chess, be used to learn to think strategically)
0.49
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.75
Evidence: 0.61
Salient(play chess, be used to gain understand of strategy and tactic)
Evidence: 0.60
¬ Salient(play chess, be used to learn to think strategically)
0.49
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.75
Evidence: 0.70
Plausible(play chess, be used to gain understand of strategy and tactic)
Evidence: 0.80
¬ Plausible(play chess, be used to learn to think strategically)
0.39
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.75
Evidence: 0.42
Remarkable(play chess, be used to gain understand of strategy and tactic)
Evidence: 0.68
¬ Remarkable(play chess, be used to learn to think strategically)
0.39
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.85
Evidence: 0.42
Remarkable(play chess, be used to gain understand of strategy and tactic)
Evidence: 0.80
¬ Remarkable(play chess, be motivated by practice think about strategy)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.61
Salient(play chess, be used to gain understand of strategy and tactic)
Evidence: 0.57
¬ Typical(play chess, be used to gain understand of strategy and tactic)
Evidence: 0.42
¬ Remarkable(play chess, be used to gain understand of strategy and tactic)

Typical implies Plausible

0.40
Rule weight: 0.48
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.70
Plausible(play chess, be used to gain understand of strategy and tactic)
Evidence: 0.57
¬ Typical(play chess, be used to gain understand of strategy and tactic)