play chess: be used to realaxing

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to realaxing 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.88
Plausible(play chess, be used to realaxing)
Evidence: 0.66
¬ Salient(play chess, be used to realaxing)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.66
Salient(play chess, be used to realaxing)
Evidence: 0.36
¬ Typical(play chess, be used to realaxing)
Evidence: 0.24
¬ Remarkable(play chess, be used to realaxing)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.88
Plausible(play chess, be used to realaxing)
Evidence: 0.36
¬ Typical(play chess, be used to realaxing)