play chess: be used to thinker

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to thinker 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.76
Plausible(play chess, be used to thinker)
Evidence: 0.60
¬ Salient(play chess, be used to thinker)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.60
Salient(play chess, be used to thinker)
Evidence: 0.55
¬ Typical(play chess, be used to thinker)
Evidence: 0.25
¬ Remarkable(play chess, be used to thinker)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.76
Plausible(play chess, be used to thinker)
Evidence: 0.55
¬ Typical(play chess, be used to thinker)