play football: be used to entertainment

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to entertainment 1.00
be used to competitive sport entertainment 0.82

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.91
Plausible(play football, be used to entertainment)
Evidence: 0.78
¬ Salient(play football, be used to entertainment)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.91
Plausible(play football, be used to entertainment)
Evidence: 0.95
¬ Plausible(play football, be used to competitive sport entertainment)
0.62
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.82
Evidence: 0.26
Typical(play football, be used to entertainment)
Evidence: 0.15
¬ Typical(play football, be used to competitive sport entertainment)
0.57
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.82
Evidence: 0.78
Salient(play football, be used to entertainment)
Evidence: 0.83
¬ Salient(play football, be used to competitive sport entertainment)
0.42
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.82
Evidence: 0.40
Remarkable(play football, be used to entertainment)
Evidence: 0.66
¬ Remarkable(play football, be used to competitive sport entertainment)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.78
Salient(play football, be used to entertainment)
Evidence: 0.26
¬ Typical(play football, be used to entertainment)
Evidence: 0.40
¬ Remarkable(play football, be used to entertainment)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.91
Plausible(play football, be used to entertainment)
Evidence: 0.26
¬ Typical(play football, be used to entertainment)